Splinter Cell: Conviction: Developer Interview posted on Mar 11, 2010

We talk with Creative Director, Maxime Beland, about taking over the project in mid-production and re-instilling the core values of Splinter Cell back into the game.

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BLackdragon201

Sooo, is mark and execute gone? Was that the delay? Hope not. It seemed to be a nice break from the SC norm.

Gixman

i can't wait for this game. thank god it's only weeks away from release. providing ubisoft doesn't decide to delay it anymore lol.

@Wariomangreat123

Look at it this way at least it's not gonna be delayed anymore nor suffer the "Duke Nukem" curse and take decades to hit shelves. i guess Ubisoft wants it to be as great as it can be.

htown4life

This is day one cop enough said...the mechanics of movement looked nice alone

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