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Xenosaga Episode I: Der Wille zur Macht - PS2

Bad gameplay

First off, this game is not easy, which may have added to my dislike. Most of the time I had no clue where to go on a ship. No one gives instructions or any help. It's basically "Meet whoever here. Good luck." The second problem I had was all the cut scenes. In the first 2 hours or so I played only about a third of it was gameplay. The rest was people talking. The cut scenes aren't even in higher quality graphics like many others. The voice acting was pretty good though. Third, every talks in acronyms. There are so many and half the time they don't tell you what it means. Kind of frustrating when they mention something that seems important, but it's an acronym that's meaning is never said. Now I'll talk about the positives. The battles are turn based, but interesting. You have combinations of buttons to execute different attacks. Maybe triangle triangle or triangle square. If you waited a turn you save up enough AP (I think that's what it was called) to execute a 3 button combo: normal 2 button combo then circle at the end. The character will pull out some special weapon and do more damage (KOS-MOS' gatling gun was pretty sweet). In some battles you fight giant mechs (similar to gundams)called A.G.W.S. (pronounced "aygs"). You can then bust out your A.G.W.S. One character pilots their A.G.W.S. behind the rest of the party. The last feature of the battle system is a thing called "Boost." I never got the hang of it. As a character does damage their boost gauge builds. When it's full you can boost them in the turn list. So you can basically take 2 turns in a row. The story was good. Basically the humans are trying to defeat the Gnosis. The humans develop weapons to use against them and that's about as far as I got. There's a lot more to it that I for one reason or another don't feel like saying. I would have liked to have finished it. Ultimately, this game was just not fun for me to play. So I quit and sold it back to Gamestop.