User Reviews
Silent Hill: Homecoming - Xbox 360
Offical GamePro Score: 3.00
Average User Score: 4.1
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Awesome audio [5] | Doesn't live up to expectations [3] |
| Amazing visuals [4] | Not enough content [1] |
| Intense action [3] | Repetitive gameplay [1] |
| Engaging story [2] | It's boooring [1] |
| Addictive gameplay [2] | Poor storytelling [1] |
| Just plain fun [2] | Lousy camera/viewpoint [1] |
| Innovative concepts [1] | |
| Epic boss fights [1] | |
| show all pros/cons | |
-
- Jump To Page:
- [ 1 ]
If the no-inverted gameplay doesn't make you mad
- Posted: Jan, 16, 2009
- Score: 4/5.0
- Read comments: 0
HomeComing is a solid game, but it doesnt live up to expectations.
- Posted: Jan, 11, 2009
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Doesn't live up to expectations |
| Engaging story | |
| Intense action |
This is great game for survivor-horror fans and Silent Hill fans alike, but it does
have flaws. The save points are spread far to much apart, which can be frustrating and if you have to leave means you have to start a lot farther back than you should. Other than that it is a great game with outstansing visuals and creepy locations. Also the revival of Pyramid Head is a great edition.
8.5/10.0
A regretable waste of time and money.
- Posted: Dec, 04, 2008
- Score: 1/5.0
- Read comments: 1
I've already wasted enough time on this game so I'm not going to waste any more by getting into a big review about it.
My complaints come down to these issues:
The engine has a lot of bugs, missing, cutoff and misplaced sounds, glitchy and inconsistent gameplay and a very broken combat system.
The American developers of this version didn't hold true to the original idea and now it seems to just be a conveyor belt of horror cliches. It does not deserve the Silent Hill name.
Save points are few and far between. This is the last time I've played 1-2 hours without a savepoint to have another broken combat encounter throw me back and lose 2 hours of progress.
This game will certainly guarantee frustration and I highly recommend skipping it. If you want to be scared, play Dead Space or replay one of the other Silent Hill games.
Do not buy Silent Hill Homecoming. It is a bad game, and a terrible PC port. It is a waste of $50.
horror fans must play
- Posted: Nov, 15, 2008
- Score: 4/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Amazing visuals | |
| Awesome audio | |
| Just plain fun |
man, I rented this and it was still f'ing good. you know, still Silent Hill good. yes the others are classics and actual gameplay has never been a strong suit with this series. It's not RE4 or Dead Space which are scary and kick ass to play. But it still is creepy as hell, the sound is excellent and the experience is a good one. rent, buy whatever, but you must play it through.
Serves up scares, but doesn't satisfy my Silent Hil craving.
- Posted: Oct, 13, 2008
- Score: 3/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Amazing visuals | Doesn't live up to expectations |
| Awesome audio |
Silent Hill Homecoming is not a bad game by any means. It's got solid gameplay, a new camera system that works, and a new combat system that while far from perfect, is serviceable. The problem is that all of these innovations change everything that made Silent Hill scary to begin with.
Anyone who's played a Silent Hill game before will notice right away a few things that have changed since our last romp around. The new game adopts a 3rd person camera view that somewhat reminds me of GTA IV (especially when aiming a firearm). When opening doors, the main character just runs into the next room, rather than the black screen that shows up when entering rooms in other silent hill games. Our hero this time is in the armed forces, and knows how to handle himself. The result is a combat system that makes you run up to monsters and get into an attack-dodge-counterattack dance with them.
These things you'll notice right off the bat all add up to do one thing: remove all sense of claustrophobia, dread, and helplessness that previous Silent Hill games had. There was always a certain sense of dread whenever opening a door in previous games, because there was a pause in the action durring which you saw nothing but blank screen, and were treated to a view of the main characters face while you hear something moaning in the room with you. When you do fight the enemies, they aren't overly powerful or fast, but neither is your character. It made you feel helpless. The traditional Silent Hill feeling is gone, and this made me feel somewhat betrayed.
While the game is not the same sort of unsettling, it is still unsettling nonetheless. Alot of the atmosphere comes from the soundtrack, which mercifully is still the same industrial-panic music, and the next-gen visuals make the game all the more unsettling. Rather than claustrophobic dread, the game gives the player an unnerving feeling that something is just plain wrong. The feeling is different, but still just as intense. (The first night playing it, I stopped because I just didn't feel like i could take much more right before going to bed.)
The biggest problem I had with the game, however, was the combat system. It works, but it doesn't take much to ruin your day. It consists of melee weapons and guns, as usual, but the melee system has been completely revamped. Your attacks are much faster, you can block, and dodge. So can your enemies. It wouldn't be a big deal, but some enemies can link combos together, and they can go through half your health before you can counter. This is fine for one enemy, but the developers seemed to think that since you're alot more powerful this time, you can handle alot more baddies at once. Like, say 5.
Most unfortunately, ammo is almost criminally hard to come by. You can only hold enough ammo to load a gun three times, but you'll rarely ever have so much that you cant' pick up more. Halfway through the game i came across probably 4 boxes of handgun bullets. To make matters worse, one of the enemies (called smog) has an attack that hurts rather viciously, AND leaves you stunned, and to top off, you can only hurt him a split second before this attack. So, basically, you NEED bullets to finish him off, because getting within melee distance will leave you dead. The end result? You're going to be too hesitant to shoot the 5 enemies who are eating you alive because you'll be paranoid that you'll turn a corner and run into one of these damned smogs after you've used all your bullets. And later in the game, enemies respawn. Fun!
This is not a bad game. There are a few positive things about it (in particular, a few of the "other world" sequences are deliciously disturbing). Its just a bad silent hill game. Morale of the story: If you're a huge fan of silent hill, go buy this one. If you've played Silent Hill 2, go rent this one. If you haven't played Silent Hill 2, slam your fingers in a door for your neglect and go play that one instead.
Optionbal's opinion
- Posted: Oct, 11, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Epic boss fights |
I would give this game a 9.5/10, i rounded it up so i game it a 5/5. I'm a hard core fan of Silent Hill, and I'm very happy with this release. Even though people might disagree with me i still loved it. the game play, visuals, music, and creepy sounds are awesome! I thing team silent gave the franchise to the right people. i do have some
minor complaints but nothing that would affect the game. Some glitches would make me mad, like when i was battling scarlet on hard. she got stuck in the ceiling right before i was about to kill her. the story like is great, and i love the dramatic twist near the end. over all this is an awesome game, and worth playing!
AHHHHHHHH.......got me again
- Posted: Oct, 07, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Intense action | Poor storytelling |
| Addictive gameplay | |
| Innovative concepts |
What do you think of when you hear Silent Hill? I think of dark background, creatively thought out monsters, creepy music, and best of all....great scare tactics. Yes Silent Hill will most likely give you nightmares but isn't that the fun in it all? We have grown up loving the first Silent Hill and the producers of this great game have come a long way in making a fantastic game. Lets just take a few minutes to pay respects to such a great game. We can only expect the best with the newest version of Silent Hill. Keep up the good work guys!
WTF Are The Other Reviewers Thinking?
- Posted: Oct, 06, 2008
- Score: 4/5.0
- Read comments: 2
| Pros | Cons |
|---|---|
| Amazing visuals | Not enough content |
| Awesome audio | Repetitive gameplay |
| Intense action | Lousy camera/viewpoint |
See, the first thing about this game that no one seems to care about is the audio. It has the best soundtrack in the series since silent hill 2. Which in such a musically stellar series is saying a lot. It also features some epic battles, and although the awful camera sometimes gets in the way( It moves slower than a slug), it still always manages to be fun, if a little uneventful. It's also a little short, even for a silent hill game. And even considering the unlockables, there isn't much replayablilty. Coming from someone who played all the games in the series at least 4-5 times, this is tragic. But all in all, if these problems seem alright to you, and you liked the other games in the series I'd try it. Just don't let this be your first game. Because it might not give the series quite what it deserves.
why can't i invert the camera?!!??!?!?!?!?!!
- Posted: Oct, 02, 2008
- Score: 3/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Awesome audio | It's boooring |
okay game. spooky but kinda boring.gameplay is uneven. graphics are kinda lame(although it does a good job with the "dirty" gritty look. audio is awesome. controls are crappy at times- you can't even invert the camera. three stars on a good day.
A good starting point for next gen Silent Hill games.
- Posted: Oct, 02, 2008
- Score: 4/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Awesome audio | |
| Engaging story | |
| Just plain fun |
For the second time, a Silent Hill game has been handled by a group other than those of Team Silent. Depending on who you are, the fact the Double Helix, an American developer, created this game either caused you to be open-minded or worried. Although I can't speak for everyone, I feel that Double Helix has done a fine job in making this game as true to the Silent Hill name as possible, while also adding a few things here and there to keep the experience from being too stale.
The jump to this generation of gaming has done this game well. Although it won't be classified as one of the best looking games, it still has its moments. While some of the characters in the game leave much to be desired in the visual department, the monsters in the game look fantastic. Environments can be a bit hit or miss, but the game is so dark most of the time, that you really won't notice all that much. Speaking of environments, seeing the real world transition into the otherworld adds a nice touch to the atmosphere of the game. If there was only one good thing that the developers could have taken from the movie, then this was it.
A lot of the things that you expect from a Silent Hill game are here. Nurses, fog, strange people, bloody walls, and that edge of your seat feeling while playing the game. However, there are some things here that are different from previous games.
For one, no longer are you a helpless protagonist thats just trying to survive. Instead you are a trained military man that.....well, trying to survive. Due to his Background, it makes sense that the main character, Alex, is able to use weapons effectively and hold his own against his enemies. The light and heavy attack buttons, and the dodge button make him a very formidable opponent in a fight. Early on, this makes you feel completely unstoppable in combat, but as the game goes on, enemies become tougher and come in higher numbers. So, you still have to be careful and plan your attacks (or retreats) wisely. In any case, you at least don't have to worry about your weapons breaking on you in the middle of a fight.
The one real gripe that I have with this game is the lack of inverted camera options. For those of you that are used to having your Y axis inverted, then be prepared for some initial frustration as you try to get used to playing completely opposite of what you normally use. Its very possible that you will be fine after a few minutes or so, but I know that for myself, its taking a lot longer. Hopefully Konami will offer a patch to add inversion in, but in the meantime, you have been warned.
Overall, this game was a good start for bringing Silent Hill to this generation. It definitely feels like a Silent Hill game, despite some of the minor changes to the gameplay. Although its not perfect, I believe that this is a game that fans of the series will enjoy if they give it a chance.
Game Info
Silent Hill: Homecoming | Xbox 360
-
-
- Release Date: Sep. 30, 2008
- Price: $60.00
- Publisher: Konami
- Developer: Double Helix
- Platform(s): Xbox 360 PS3
- Genre: Action
- Add to Wishlist
- Add to Collection
-
Intense Violence
Language
Sexual Themes - www.esrb.org
