User Review
- Wii ››
- Action ››
- The Conduit
The Conduit
The Conduit - Wii
- Posted: Jul, 02, 2009
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Poor storytelling |
| Intense action | |
| Tight controls | |
| Fantastic multiplayer |
The best FPS on the Wii.
It's always been a mystery as to why the FPS genre is severely lacking on the Wii. The controls would be suitable, online wouldn't be that bad, and the sales would be pretty good, too. Some companies, like Ubisoft, have tried, but ultimately failed in the end to make a really good shooting game just for Wii. While they're history of games isn't impressive, High Voltage Software was smart enough to realize the lack of shooters on the Wii and gave us this nice-looking FPS.
Unfortunately, The Conduit doesn't bring any thing new to the FPS genre. Like most shooters nowadays, The Conduit is basically a run 'n' gun game. Shoot, run, shoot, then run again. Thankfully, the ASE drives some attention away from the senseless shooting. With it, you can find hidden messages, discover secret passageways, unlock certain doors, and even hack into technology. Some enemies even need to face the power of the ASE in order to be defeated.
While it has it's moments, the story is most of the time dull and uninspiring. The length of the story doesn't help matters, either. You play as Agent Michael Ford, and fight for your life to fend off the alien invasion of Washington D.C. The aliens are known as "The Drudge" by the humans. You also must stop a special group known as the "Trust" from taking over the whole state.The voice acting in the story is actually spot-on. Each voice matches the personality of the characters perfectly. Some of the plot twists are interesting, but the keyword in this sentence is "some".
The design throughout the game doesn't hold much hope either. You'll encounter tons of hallways and rooms with practically nothing in them. The furniture and other stuff in most of the rooms can't even be destroyed or tipped over. The character models are a different story, though. They actually have alot of detail within them, especially The Drudge. Whenever I looked at The Drudge, I kept thinking I was playing a Halo game. Heck, they even sound like the aliens in Halo.
The music throughout the game also has some similarities with the Halo games. Both soundtracks focus on what the level is like, and play to fit the environment. I adored the song from the Multiplayer trailer, so I was disappointed when I didn't hear the full version at all in the game, but I soon forgot about it once I heard the rest of The Conduit's soundtrack.
Now for the The Conduit's strongest point - the controls. The motion controls are excellent, especially since you can control how well they respond. The controller layout is satisfying, too. As with motion controls, you can change the full controller layout to your heart's content. Don't like how you throw grenades? You can fix that. Don't like how you zoom in? You can fix that, too. Whatever you don't like in the controls, you can easily fix without any worries.
Another strong point in The Conduit is the online multiplayer mode. With thirteen different game modes, seven maps, and up to twelve players in one match, one must wonder how someone can't absolutely love the multiplayer mode. The only problem I encountered was that I sometimes got booted from online matches. Other than that, online is an enjoyable experience for any Wii owner.
Compare The Conduit to the rest of the FPS's on any sysyem this generation, and you'll find The Conduit to be just another generic shooter. Compare The Conduit to all of the Wii FPS's, and you've got yourself the best shooting game on the Wii.
Game Info
The Conduit | Wii
-
-
- Release Date: Jun. 23, 2009
- Price: $50.00
- Publisher: Sega
- Developer: High Voltage Software
- Platform(s): Wii
- Genre: Action
- Add to Wishlist
- Add to Collection
-
Blood
Mild Language
Violence - www.esrb.org
