User Review
Final Fantasy Tactics Advance
Final Fantasy Tactics Advance
- Posted: Mar, 18, 2007
- Score: 4.5/5.0
- Comments: 1
This game has to be among the best Game Boy Advance Games that was released. It took many ideas from the first Final Fantasy Tactics Advance from the Playstation and added a few quirks to the gameplay and tweeked the job system. First off what I enjoyed was the job system. You were able to choose from many diffrent jobs, and you had to have your characters gain experience from many diffrent jobs in order to unlock new jobs. Along with that, when you change jobs you can have previous skills from a former job with that current character. It is very helpful when you want characters that specialize, like a White Mage/Sage, can heal and attack. There is no point in having various jobs without skills that define a job, and Final Fantasy Tactics Advance has many skills for these various jobs, and also has a unique way for you to aquire these abilities. In Final Fantisy Tactics Advance you have to have certian weapons to learn new abilities, and then you have to gain points from battle to fully learn an ability. That way to learn abilities is a bit annoying at first, but you don't aquire the best weapons until later into the game so the gameplay isn't hindered too much by switching to a slightly weaker weapon to just learn a new skill. The battles in FFTA is was draws you in. The various maps with many diffrent enviroments to work around, and also where you are positioned compared to the enemy will keep you coming back to the game. Each battle is diffrent and challenging. One battle you can try to fight off many archers, ninjas, wizards, and healers, and then the next battle would consist of dragons with status effect breath attacks and bomb-bombs. Overall, guiding your party through the grid base battle system is just fun like any other Strategy RPG that was made for the Game Boy Advance. What has been added to battles is laws. These restrict you from actually performing certian actions in battles, and each encounter the laws will be diffrent, which makes the game interesting. Sometimes laws can make the game annoying, such as not being able to perform physical attacks, but they do make the game more interesting than swarming around an enemy and chiping away at his Hit Points. This is a great game that any GBA user shouldn't go without.
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- Oct 07 2008 at 11:46:25:AM PST
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Game Info
Final Fantasy Tactics Advance | GBA
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- Release Date: Sep. 8, 2003
- Price: $30.00
- Publisher: N/A
- Developer: Nintendo
- Platform(s): GBA
- Genre: RPG
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