User Review

Need for Speed: Hot Pursuit 2

Need for Speed: Hot Pursuit 2 - GameCube

The cars control like heavy hover tanks.

I realize that I'm writing one of the more critical reviews of NFS for the GameCube, but maybe that's because past entries in the NFS series have taught me what a good NFS game should be. In my opinion, the high point of the series was NFS3: Hot Pursuit. I admit, my expectations were high for the sequel for the GC, but the actual product is a clunker for one big reason: the cars control like hover tanks. They feel much heavier than any sports car should be, and there is a slight delay between your input and the cars response. I understand this problem is unique to the GC version of the game as it was programmed by a different developer than the PS2 version. I haven't played the PS2 version, so I don't know firsthand if it's any better, but I must say this is a big disappointment. Now I'll list some pros and cons about NFS:HP2. PROS: I liked the race selection tree as it opened up several different options for me as I chose my next race. I also enjoyed the soundtrack. The environments are exciting and very diverse (forest fire, tropical village, etc.). CONS: The conversations between the police and the dispatcher were more repetitive than in NFS 3. The "extra" tracks are really just different routes along existing tracks.

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