User Review
Warhammer 40,000: Dawn of War
Warhammer 40,000: Dawn of War - PC
- Posted: Nov, 06, 2004
- Score: 4.5/5.0
- Read comments: 0
Eye Candy and Lots of Battles
I think that DoW is a nice rts quick fix for those burnt out on Frozen Throne and Starcraft. Many of the major complaints that people had with the WC3/TFT model have been addressed it seems, in one way or another. Warcraft Complaint #1: "There are too many units to control, and too many buildings to manage" While I like that aspect of wc3, it makes for a very high lurning curve, along with a fair investment before you can jump on Battle Net and start having a chance. -- DoW Solution -- Most of the units you will control are sqad based. Click on a single unit and it selects the entire squad. You can still control heros, vehicles and worker types individually, so not all of the battles involve point and click fighting. Relic has come up with a winner in terms of resource management. In a way, you collect resources with your battle squad -- far away from your base. It is a depature from the typical builder/harvester that collect resources from inside the defenses of your base. In DoW, you must go out and scrap over resources from the very beginning, and don't worry about your base management, there is only like 4 buildings to build total in a normal match. It is a nice change from the formulaic build your base -- go fight NPCs for most of the game - finally have a single battle with your opponent - somone loses that 1 battle and gives up.
Game Info
Warhammer 40,000: Dawn of War | PC
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- Release Date: Jun. 6, 2007
- Price: $30.00
- Publisher: THQ
- Developer: Relic
- Platform(s): PC
- Genre: Strategy
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