User Review

Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance - PS2

A Good Franchise Gond Average

The SNES used to be about good ole clean fun. Most of the time. Then Mortal Kombat shot onto the scene with a bang. It's gory visuals prompted outrage from the parental community. And now this latest installment has gotten a graphical upgrade and some higher expectations. Does this game do it for the loyal Mortal Kombat fans? Maybe, but for those not attached to the franchise it's a big old no. The game just doesn't feel that much like Mortal Kombat. Aside from the characters. The controlls are responsive when trying to do a simple punch, but pulling of the insane amount of button presses at lightning speed just to do a combo often leaves no choice but to just press buttons at random and hope for the best. Of course the graphics are good with some impressive character graphics and animations. But the character's were just too serious and muscular. It would inspire laughs to anyone who, of course, was not a serious fan of Mortal Kombat. Now for a good point. Each character has 3 sets of fighting styles, 1 weapon and 2 different fighting arts, which can be switched on the fly and bring up some nice variations in the moves. If your able to pull them off. Alot of the fighting styles don't seem very real though, and seem to be made up. But maybe you won't notice since your just trying to figure out how to do the fatalities in this game. Which is the one defining element in the mortal combat franchise that kept gamers occupied and made mothers every where red with anger. But this time around, they are disapointingly uncreative. Most gamers will excitedly punch the combo in only to raise their eyebrowse and proclaim, "that's it?" Mortal Kombat fans will probly eat this one up. But the other gamers will see this game for what it is. Utterly average.

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