Lumines

Beautifully designed, deceptively simple puzzle game that raises the genre to an art form.

It's a funny thing about puzzles--the simpler they are, the more addictive they can be. Tetsuya Mizuguchi's stylishly eccentric Lumines joins the ranks of Tetris and Bejeweled as the newest game you can't stop playing.

The mechanic couldn't be more basic: rotate and drop the blocks to form squares of the same color. A beam that sweeps across the screen at regular intervals clears them away. In single-player mode, the goal is keep the screen as clear as possible and rack up points with multi-square combos. That's it&but there are several other modes that add new levels of difficulty and strategy. Choose from VS CPU or two-player VS to match reflexes with the A.I. or another player, or puzzle mode to complete challenges, unlocking more puzzles. Advancing in single-player mode will unlock new skins and fresh tracks.

The combination of electronic music and softly psychedelic colors is spellbinding. It's like holding a mini rave in your hand. Turn it on--it's delicious.

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