Review: Echochrome
Remember those flip books full of optical illusions? Those books were full of visual chicanery where your eyes saw one thing and your brain saw another. Now imagine taking those books and creating those illusions in an interactive videogame and you have Echochrome, a new title available for download on the PlayStation Network.
Echochrome is all about perception, in fact the game is built on it. While most optical illusions just try to trick you, a players goal in this game is to manipulate their own perception of what's right before their eyes. Gamers are placed in a first year art students draft book and placed in very basic, black and white drawings of slim walkways and stairs that are turned and twisted in completely random ways. Players guide a crash test dummy looking figure through the 2D maze, hitting a series of checkpoints that grow increasingly more complicated. While this sounds straightforward enough, the challenge comes in manipulating the environment (using the left and right stick) so your walking mannequin goes where you want him to by "seeing" what you want your mind to see.
As Obi-Wan Kenobi once told me, "Many of the truths we cling to depend greatly on our own point of view." Good advice when thinking your way through Echochrome's frequently mind stumping, addictive I-think-my-IQ-just-went-up-10-points, levels.
PROS: Unique concept, challenging and addictive gameplayCONS: The music, straight out of a French restaurant, is sleep inducing