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PS3 | Action | Heavenly Sword

Boxart for Heavenly Sword
Heavenly Sword 82 screen shots
  • GRAPHICS: 4.75
  • SOUND: 4.50
  • CONTROL: 4.50
  • FUN FACTOR 4.50
  • AVG USER SCORE 3.8
  • AVG CRITIC SCORE 4.0
Winner of the GamePro Editor's Choice Award

Feature: Hands On With Heavenly Sword's 3 Fighting Styles

Nariko must fight the poisonous effects of the Heavenly Sword in order to crush the King. All three weapon styles detailed!

Nariko in her

Nariko in her "heavy" style, which inflicts massive damage

by World of Forms

As you'll remember from our exclusive story yesterday, Heavenly Sword pits Nariko, a ferocious warrior with crimson hair, against the legions of a genocidal invading King. The titular Heavenly Sword was once in the possession of a god-like force, but has since fallen to the mortal world only to be picked up by Nariko. Although the sword is a gift to effect massive change, this blessing comes with a sacrifice: those who carry the sword sign their own death sentence. In fact, Nariko has only hours left to live when the game opens.

Mistress of the Blade

Nariko's Heavenly Sword can change its physical form in mid-attack, allowing you to string together massive custom combos. Here are the three key battle styles you'll use to crush your foes.

Nariko is already dying from the effects of the Heavenly Sword

Nariko is already dying from the effects of the Heavenly Sword

Since the sword feeds on your life, your challenge is to stay alive long enough to finish your quest. As attacking enemies temporarily replenishes your health, continuous action is your lifeblood. There are no platforming or extended combat-free zones, as Heavenly Sword intends to deliver relentless battles and unceasing action. Even the cinematics take place during gameplay, with villains exchanging threats with Nariko via a slick picture-in-picture window.

The true power of the sword lies in its ability to transform instantly at the flick of a button. In your normal stance, known as the "speed style," you have two agile short swords. With taps of the attack buttons, you can unleash flurries of quick slashes. Holding down the L1 button, however, switches you to the "ranged style," where the short swords morph into chain blades similar to those in God of War. This style allows for farther reaching attacks, including huge sweeping twirls and whiplash strikes. Holding down the R1 button transforms the weapons into a single massive sword. With this "power style," you can execute deadly wounds on foes, but this style is balanced by its short range and slow wind-up.

Nariko hacks away using her

Nariko hacks away using her "ranged" style, which will be instantly familiar to God of War fans

So what's the big deal? What makes Heavenly Sword special is that you can transform the sword at any time, on the fly, in the middle of combos. With the convenient hold-and-release method for using the shoulder buttons, it's easy to jump in and invent your own eye-popping combos on the fly. After a few moments of testing out the basic moves, we were able to throw a few quick slashes at an enemy while in speed style, follow up by morphing to the chain blades and swinging the poor sap around, then finally switching to the broad sword for a finishing blow.

As you decimate legions of enemies, you build up your "super style" meter. With each successive level on the meter, your grabs and throws become increasingly spectacular. You can increase the meter faster if you perform impressive and stylish combos, so being creative and looking like a badass has a tangible reward. Of course, you can also combo into a "super style" grab for even more devastating results.

Control Freak

The controls as a whole feel intuitive. For example, Nariko auto-blocks incoming attacks simply by standing still. She can also execute counter attacks if you time a strike to coincide with an opponent's, as well as dodge incoming blows with flicks of the right analog stick. The Sixaxis's motion sensing gets a workout, too, enabling you to re-position the camera by tilting the controller. You can also pick up just about any object and throw it. The camera then swoops in behind the object as it flies in slow motion (with beautiful blur effects). You can influence the projectile's trajectory with the Bullet Time-inspired "after touch" feature, adjusting the flight path by tilting the controller or moving the analog stick. Another neat touch: the camera tilts and leans to follow the flight path of the object.

The Sixaxis motion sensing responded respectably, but it wasn't a central part of the action just yet, a fact that may change as the game progresses. Multiplayer also remains a major question mark, with the developers at Ninja Theory unwilling to confirm or deny it for the final version.

Next up: Nariko's heroic exploits!

Next up: Nariko's heroic exploits!