Strategy Guide: Kingdom Hearts: Strategy Guide Part 2 (Page 3)
End of the World
The first part of this world, as you can see, is a little sparse. The object here is to follow the floating rocks and visit every treasure chest in the region. The chests contain some very powerful stuff-Defense Ups and such-but if you approach them, you'll be warped away.
Each battle contains a set of Invisibles, the toughest non-boss enemy in the game. They deal physical and magical damage mercilessly when left alone, so don't give them a moment to escape your own combo moves.


After getting all the treasure, make your way through the invisible barriers and into the vortex. You must fight another Behemoth or two along the way, so the same strategy applies as before. They don't have as much HP as the one in Hollow Bastion, and you should be strong enough by now to not be completely overwhelmed by their attacks.
Make your way down the Crevasse and jump down the hole in the bottom. You're faced with a series of pillars; each pink one leads to a Disney-themed world. This is optional-beat all the spawning enemies in each world, and you should get a special item at the end. If you can't be bothered, just ignore the pink pillars and move on.


In the next corridor, examine the machine, then leave and jump down the hole in front of you. You face off against a giant gargoyle.
Since you're airborne, you can't use Guard or Dodge Roll at all-a major headache when he starts blowing fire all over the place. As a result, there's not much of a secret here-stay in the monster's face, keep your MP and energy up, and slash him until he runs out of energy.
Head down the volcano once the demon is defeated. After a few rooms full of Heartless (and another Behemoth), you arrive at the Final Rest-the last save point of the game. If you want to see the secret ending movie, make sure you've met all the conditions before entering the double doors to the right. Time to break out those Megalixirs!