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PS2 | RPG | EverQuest Online Adventures: Frontiers

Boxart for EverQuest Online Adventures: Frontiers
EverQuest Online Adventures: Frontiers 15 screen shots
  • GRAPHICS: 4.0
  • SOUND: 3.0
  • CONTROL: 3.5
  • FUN FACTOR 4.0
  • AVG USER SCORE n/a
  • AVG CRITIC SCORE 3.8

Review: EverQuest Online Adventures: Frontiers

A graphical upgrade, new content and the ability to transfer characters keep EQOA a strong offering for casual gamers.

With EverQuest Online Adventures fighting for its audience in the nascent market of console massively multiplayer fans, Sony Online released Frontiers, the "second edition" of the game, with tons of additional content, a new playable race, and a cool new class that appears here for the first time in EverQuest?s long history.

The addition of the Ogres and the introduction of the Alchemist class is actually huge news, and combined with the revelation of the entire continent of Odus, complete with three new cities and 24 huge dungeons, that puts it up there with the largest of expansions for the original PC game. The coolest new feature, though, is the class mastery system, which enables you to donate a percentage of your experience points to buy skills and powers to further customize your character as it grows. A graphical refinement and new content for characters up to the 60th level are icing on the cake. Frontiers does little, however, to address the game?s mediocre sound or the controls, which suffer from an awkward camera control scheme.

If you?re a fan of EQOA already, Frontiers is priced to appeal to you. If you?re not a fan, this isn?t likely to convert you. It?s a fun game that slowly grows on you, but like all MMO games, it takes a special kind of gamer to enjoy.