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Soul Calibur II
- August 29, 2003 14:08 PM PST
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Link is a cool character, but is he enough to put the GameCube Soul Calibur II on top? And how does the controller affect the game?
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Slice and Dice
The good news for GameCube owners is that Soul Calibur II looks and sounds fantastic. On the visual side, progressive scan support means crisp 480p resolution for TVs that support it and characters rich with vibrant colors. The audio is also impressive with clear dialogue and a grand orchestral soundtrack.
The bad news is that the GameCube controller is not ideal for fighting games, and this holds true for Soul Calibur II. The directional pad is too small, the rings on the analog stick irritate your finger with extended play, and the spacing of the buttons causes unintentional presses. It doesn?t destroy the experience, but it?s something you have to get used to.
However, once you overcome the controller, SCII?s winning combination of fluid gameplay and well-thought-out fighting system is all the reward you?ll need to play for months on end.
A Link in Time
The GameCube exclusive character, Link, from The Legend of Zelda series, is perhaps the coolest guest crossover ever. His fighting style is very similar to that of some existing characters, like Sophitia, but his ranged weapons add quite a few twists to the mix. Of the three console-exclusive characters, Link requires the most finesse to stay competitive but not so much that younger players will get frustrated.
The less-than-ideal controller aside, Link and Soul Calibur II are a combo that GameCube owners are going to want to super size?big time.
Heihachi's my hero! Take me to the Soul Calibur II PS2 review!
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