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GameCube | Adventure | Resident Evil 3: Nemesis

Boxart for Resident Evil 3: Nemesis
Resident Evil 3: Nemesis 49 screen shots
  • GRAPHICS: 4.00
  • SOUND: 4.50
  • CONTROL: 4.00
  • FUN FACTOR 4.00
  • AVG USER SCORE 3.9
  • AVG CRITIC SCORE 2.7

Review: Resident Evil 3: Nemesis

"Stars...stars...stars..." Yes, we heard you the first 20 times.

Resident Evil 3: Nemesis is the latest in a series of ports to the GameCube---meaning it didn't get the deluxe treatment of the first RE that went to the console built by Mario. However, there's plenty to admire in this survival/horror opus---especially the indestructible title character who chases you through several rooms. Otherwise, the play engine and plot are pure Evil: As the last human being alive in Raccoon City, there are plenty of puzzles to solve (i.e., crates to push) and monsters to blast into spaghetti with exotic weaponry. The visuals are nowhere near those of the first GameCube RE---or 0 for that matter---and although this is easily the best-looking version of Nemesis to date, you can never fully shake the feeling that it's a 32-bit game. Only rabid third-installment fans and RE newbies need apply for this last escape.