First Look: Gunpey
Originally created for Bandai's ill-fated WonderSwan system, in 1999 by the legendary late great game developer Gunpei Yokoi (responsible for producing the original Metroid, designing the GameBoy, and Virtual Boy), Q Entertainment resurrects the classic Gunpey puzzle game for the handheld market.
Gunpey's premise, like most puzzle games, is simplistically simple. Players will be tasked to connect lines that appear at the bottom of the screen across a 5 X 10 grid to eliminate the lines. If the lines stack up to the screen, game over. While that seems super manageable, when the game starts running the advanced settings, you'll be in for some hectic gameplay.
Gunpey will feature a variety of modes, including 40 various skins and music themes which change the pace and style of gameplay, similar to Lumines, vs. mode with ad-hoc multiplayer, and a full range of settings options.
While Gunpey will be available for both the DS and PSP, each version will be unique to their perspective consoles. The DS version will sport touch screen Stylus controls which support drag and drop gameplay for faster reaction time, multiple character profiles with unique gameplay styles, and an exclusive story mode for each characters profile.
The PSP version will sport the option to expand the gameplay grid to 10 X 10, and an exclusive gameplay mode which allows you to play the game with duel grids running simultaneously. You'll have to switch back and forth to maintain each grid.