Preview: Sacred 2: Fallen Angel
Fans of Diablo and World of Warcraft get ready! Sacred 2: Fallen Angel combines a colossal world with some killer combat in order to create what could be the next big RPG.
Some enthusiasts of games like World of Warcraft and Diablo get so into them that they replace things like eating regular meals, going to work, and maybe even taking showers with activities such as raiding dungeons and leveling-up characters. If you're one of these people, you should be very afraid as the upcoming Sacred 2 could start this cycle all over again with its 27 square miles of exploreable land and massive, demon-filled dungeons.
There is plenty to explore inside of Sacred 2's massive dungeons.
World of Opportunity
While the aforementioned comparisons to Diablo and Warcraft certainly apply, Sacred 2: Fallen Angel definitely makes a name for itself in the unique and vast world it gives players to explore. As stated, there is around 27 square miles of the over world for people to get lost in and that includes terrains such as forests, deserts, jungles, mountains, and towns. The under world labyrinths combine to nearly equal the 27 miles above making the total amount of land ridiculous in a good way. Players can also ride horses, dragons, hellhounds, and other creatures that help them navigate through this world quicker and aid them in their attempt to accomplish the 400 quests.
Gameplay Gaps
With Fallen Angel being released for the PC and Xbox 360, they are obviously going to function a bit differently in terms of how they play. However, the core gameplay for both versions looks to be pretty much the same. Players will use a traditional point-and-click system to carry out actions along with the mouse to move characters on the PC side of things. The Xbox version is relatively similar in that the analog stick moves the player while the D pad utilizes magic and the combat comes via the face buttons. But it is certainly worth mentioning that there are gameplay variations at this point as the 360 version runs a little choppier and is visually inferior to the PC Sacred 2. Of course, these framerate issues with the Xbox rendition should be fixed by release time.
Fans of Diablo and World of Warcraft will feel right at home with Sacred 2.
Multiplayer Differences
The single-player campaign for Fallen Angel actually becomes a multiplayer experience if players want it to be. The PC version can see up to 16 players group together to take on what the game has to dish out and the cool thing is that you can all go separate ways if desired. The 360 Sacred 2 only allows for 4 players to cooperate via Xbox Live although this still works as people can come in and out of the game at will without disrupting anything.