THE HUB

OMG!!!

FEATURED GAME

FEATURED MEMBER

elementxstyle

elementxstyle

GP Design shop.

QUICK POLL

What's the next big game coming this year?

ASK THE PROS

THE GAMEPROS

FREE NEWSLETTERS

Sign up now to receive weekly or daily updates on your favorite games, stories, and more!



Xbox 360 | Action | Call of Duty 4: Modern Warfare

Boxart for Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare 52 screen shots
  • GRAPHICS: 5.00
  • SOUND: 5.00
  • CONTROL: 5.00
  • FUN FACTOR 5.00
  • AVG USER SCORE 4.6
  • AVG CRITIC SCORE 4.9
Winner of the GamePro Editor's Choice Award

Preview: Call of Duty 4: Modern Warfare (Page 2 of 3)

Its plot development is just as much improved over past iterations. No longer forced to switch between characters when jumping from region to region and climate to climate, Infinity Ward can now justify the rapid deployment of a couple central individuals over a range of battlefields, thanks to modern military transportation. The result: CoD4's story is character-driven rather than location-driven, and gives players the chance to identify and bond with the people they play.

Real-world weapons combine with nonstop action

Real-world weapons combine with nonstop action

Of course, that story's setting is the biggest leap of all for the series. This will be the fourth game in a franchise built upon and rooted within the soil of World War II's numerous battlegrounds. Moving from an old historical war to a new fictional one had to take some serious guts on Infinity Ward's part, but the result is a game with more potential than any of its predecessors.

Class(ic) Gaming

You'll take on the roles of three confirmed operatives in the single-player campaign: a rebellious middle-eastern revolutionary, a gung-ho U.S. Marine, and a taciturn British S.A.S. soldier under the command of none other than Captain Price. CoD4 will rapidly jump back and forth between the three characters over the course of the story, pitting your efforts against the Four Horsemen, a quartet of terror advocates spanning the breadth of the eastern theaters of war.

But while many of the details of the single-player storyline remain, predictably, under wraps, we do know a good deal about CoD4's multiplayer component, which promises to be as far-reaching for the franchise as the game's present-day setting. Infinity Ward, it seems, is bringing class-based gameplay to multiplayer combat.

The premise is pretty simple: According to IGN, each class provides the player with a primary weapon, a sidearm, and an appropriate type of grenade. On top of that, classes will have three unique 'perks' apiece, ranging from the offensive ("Last Stand" gives players a handgun and a single clip of ammunition to blow through after they've been killed), to the defensive ("GPS Jammer" prevents other players from seeing the user on radar), to the all-around useful ("Dead Silence" makes players' movement inaudible).