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Xbox 360 | Action | Call of Duty 4: Modern Warfare

Boxart for Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare 52 screen shots
  • GRAPHICS: 5.00
  • SOUND: 5.00
  • CONTROL: 5.00
  • FUN FACTOR 5.00
  • AVG USER SCORE 4.6
  • AVG CRITIC SCORE 4.9
Winner of the GamePro Editor's Choice Award

Preview: Call of Duty 4: Modern Warfare

Call of Duty goes modern. You MUST read our in-depth preview and watch the latest gameplay video.

The world is on fire. A war, waged in far countries on distant shores, has ignited the spirit of the unified nations of the Earth. England, America, and their combined allegiances have targeted the progenitors of terror and destruction across a vast network of intimate, interconnected battlefields. Blood dampens the dusty streets of the Middle East. Bullets pockmark the windswept fields of Eastern Europe. Families of the fallen on both sides of the conflict sing prayers to their lost loved ones.

This is today's war, fought with today's weapons by today's heroes. It isn't a re-creation of true events; it isn't real and it isn't meant to be. But it's very, very close, and it is, perhaps, one of the best reflections of modern warfare ever seen in a game. And though it is, in every way, a game -- for developer Infinity Ward, realism always takes a back seat to gameplay -- it's close, fast, brutal, and just real enough to make it a chillingly provocative diatribe on both mankind's interminable inhumanity and its endless pursuit of righteousness.

Put simply: Call of Duty 4 is going to be one hell of an experience.

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Present Tense

The game is a massive leap forward, in every sense of the phrase. Its visuals alone represent a complete re-imagination of the art of development, breathing detail into the smallest minutia of its virtual world. Fluttering paper down abandoned streets; pelting rain droplets illuminated by roving flashlights in the dead of night; intricate damage models that provide for deformation and destruction appropriate to a bullet-ridden warzone; self-shading characters wrapped in stunningly realistic flesh textures, crisscrossed with beads of flowing sweat; and even motes of dust that drift to and fro in the streaming sunlight.

The environment is chock-full of the kind of eye candy that stuns, excites, or simply serves to quietly wrap the player in a believable world sailing along at a smooth 60 frames per second.

World War what?

World War what?