Hands-On: BioShock (Page 4 of 4)
I did not need to answer such a question just yet, as I was ill-equipped to take on a Big Daddy. But with Splicers on my tail, I needed to think of something to avoid a battle I could not win. Thankfully the Big Daddy ignored my presence while I ran to the other end of the surgery ward where a large pool of water had collected. One Splicer, foolishly distracted by the Big Daddy, gave off pursuit. The other, still following me, entered the water. Charging my electricity plasmid, I shot the water and sent the Splicer into shocked convulsions.
In Bioshock, it's all about being creative in your solutions and taking advantage of your environment. Using my electricity plasmid to shock a splicer while in the water is just one example. Eventually, as I gain more powers I can light oil spills on fire, throw objects - even my enemies' grenades - with my mind, or force characters to fight against each other. Or if I'd prefer, I could hack nearby security bots to use as added protection while I fight hand-to-hand. My options are almost limitless.
No longer stalked by the Splicers I was free to continue, albeit carefully, through the surgery ward to the security center still far away. Though I had just barely scratched the surface of the secrets contained within the broken utopia of Rapture, this brief experience confirmed that Bioshock's dark story, inventive and open-ended gameplay, and customizable powers rightly make it one of the most anticipated games of the year.