Max Payne
- Release Date: Dec. 12, 2001
- Price: $50.00
- Publisher: Neo Software
- Developer: Rockstar Games
- Platform(s): Xbox , PC , PS2 , GBA
- Genre: Action
User Reviews
Average User Score
- 5 stars
- (15)
- 4 stars
- (17)
- 3 stars
- (1)
- 2 stars
- (1)
- 1 stars
- (2)
Most Popular User Reviews
suck
- Posted: Nov, 25, 2006
- Score: 1/5.0
- Comments: 0
this game sucks u get to part 2 and just run threw a bunch of hallways to nuthin and unless u have a guide ur shit out of luck finding ur way threw it
Max Payne
- Posted: Aug, 31, 2004
- Score: 5/5.0
- Comments: 0
Max Payne was a massive hit on the PC! Now it's back on the Xbox to kick some ass. This version promises total hardcore action from the moment to start the game and it sersously delivers the goods. From the moment that I started to play on Max Payne I was stunned, It is defenately one of those games that you cannot leave for one second. The graphics were very smooth and very well detailed, in fact they were photorealistic! The only thing that I noticed that spoilt the look of the graphics was the slight 'daggered edge' arround some of the out lines. This should have been corrected in the game. The sound effects also made me very happy indeed. I like the SFX because they were realistic. I like the sound of the shotgun because it sounded soooo like the real thing! The sounds were very worthy of merit! Another aspect that I like about Max Payne while I was playing it was the nice background music, I felt that the music brought out the atomsphere and the tension of the game. At one point I really thought I was the actual character in the game because it was so good, but sadly I thought that the music was very limited in the game. The gameplay is quite a challenge because the emeny can atuomatically adjust itself to match your level of play. This is different and will make sure that you are on the gaming bliss. The graphic novel also adds to the gameplay because has you play through the game the plot starts to unfold. I thought the story was brillant and not short lived. Game interface in Max Payne works to perfection because you can play on the tutoral to get used to the basic controls of the game. I like how you can choose from three control sets and if none of those sets suits you can always adjust the controller setting yourself mannualy. Max Payne supports dual shock to deepen the gaming experience. I like how you can save your procress at any time because it is less hassle and better than trying to remember lots of codes!
sweet game
- Posted: Dec, 18, 2003
- Score: 5/5.0
- Comments: 0
this game rules with the slow motion shotting thing ,just sitting there pulling the martix and wasting guys ,u got to get this game
A Certified Peice Of Suck!!
- Posted: May, 25, 2003
- Score: 1/5.0
- Comments: 0
Let me lay-out the entire game for you: 1)You run around 2)You run around and shoot people 3)You have nightmares What do you know...Thats the whole game! WAY TOO OVERATED!!!
COOOOOOOOOOOOOLLLLLLLL game!!!
- Posted: Mar, 22, 2003
- Score: 4.5/5.0
- Comments: 0
This game is awsome. With a coulple of ajustments and fixing some problems this game wouls be even better.
GamePro Content
Max Payne Recent Articles
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Apr. 4, 2002
Cheats:
Max Payne
Refill Ammo, Painkillers, and Bullet Time
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Jan. 8, 2002
Review:
Max Payne
The Xbox takes its turn telling the PC?s best story of vengeance and madness as it cranks out the finest console version of Max Payne to date.
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Dec. 11, 2001
Preview:
Max Payne
In Max Payne, a one-man-army battles organized crime and does it with style.
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