Prince of Persia

Prince of Persia Box Art Click for larger view

  • ESRB Rating: Teen
  • Alcohol Reference
    Mild Language
    Mild Suggestive Themes
  • www.esrb.org

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Prince of Persia by Ubisoft for Xbox 360 is a 3D action game that opens an entirely new chapter in the Prince of Persia universe and introduces a fresh Illustrative art style, evolved combat system, open-world structure, and dynamic A.I. -- most notably in the form of the Prince's powerful ally Elika. Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness. The Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption.

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Average User Score

5 stars
(15)
4 stars
(5)
3 stars
(1)
2 stars
(2)
1 stars
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Click here to add your pros/cons to the mix
Pros Cons
Innovative concepts [3] Repetitive gameplay [3]
Amazing visuals [2] Poor storytelling [2]
Intense action [2] Doesn't live up to expectations [2]
Addictive gameplay [1] Not enough content [2]
Engaging story [1] Ugly visuals [1]
Tight controls [1] Terrible multiplayer [1]
Epic boss fights [1] Unresponsive controls [1]
Awesome audio [1]
Just plain fun [1]
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Most Popular User Reviews

Prince of Persia - Xbox 360

Pros Cons
Amazing visuals Poor storytelling
Epic boss fights Not enough content
Intense action Repetitive gameplay
Addictive gameplay Unresponsive controls
Prince of Persia carefully balances on a weak high horse.

First thing I noticed in Prince of Persia was, this isn't a game, it's a painting. Then I really got into it and said "this isn't a game, it's a interactive animated movie. Seriously. Prince of Persia has such simple controls, you can almost play just with the Left Stick and the A button (Xbox 360). The only time I found that I wasn't waiting to hit the A button again was during combat. Combat is very very VERY repetitive, each enemy has a weakness now and then, but it's really missing many things. One, you can only fight one enemy at a time. Two, you can't die, so don't even worry about pausing the game to go make breakfast. Three, after you get the combo's down, it's quite a sinch. Aside from that, like I said before, combat is an interactive movie, you really just sit back and press the buttons a few times and your character flies all over the screen in bullet time yelling at his pretty dressed girlfriend "NOW!" and "GO!" like a kid down the block who only play's End War for the DS while eating saltine crackers. The acrobatics are quite nice, but it doesn't require much work. Each boss has some special skill, but it doesn't really feel like a challenge to beat the black gooey stuffing out of them. If I was reviewing this game for graphics it would have a 12 out of 5. Ultimately it's like playing a simple RPG in an arcade were you just choose stuff and the game does the rest. Oh yes, Erika and the Prince have the cheesiest voice acting ever. It's so obvious that the Prince is falling for her every time she has that light seed orgasm. Great game, needs quite a lot of tune up. If your thinking of spending your money on this, wait for the price to drop a bit

Prince of Persia - Xbox 360

Pros Cons
Engaging story Terrible multiplayer
Intense action  
Innovative concepts  
Just plain fun  
Fun for fans

I think this is a remarkable game. It's hard to really compare it to the past PoP games of the last few years, since it's kind of a reboot of sorts. It uses a lot of the same control concepts, but it's still different enough to create a real learning curve. But after about 10 minutes or so, I had gotten used to it. The visuals aren't bad, though I must say I prefer the of the last generation games. None the less, it's still a nice presentation overall.

The story is pretty interesting. It's actually quite complex, having a movie quality story. The prince himself is a little more silly, but he certainly has more a sense of adventure and fun this time around. He's got some pretty amusing lines, and he has a way of actually saying what I was actually thinking most of the time, which was cool.

Overall, this is a game that's pretty easy to get into, and the game is just plain fun. It's cinema's are well proportioned and the action is consistent and and well designed. Despite some visual and control flaws, this turns out to be a lot of fun.

Prince of Persia - Xbox 360

Pros Cons
Amazing visuals Poor storytelling
Awesome audio Not enough content
Innovative concepts Doesn't live up to expectations
  Repetitive gameplay
Rental!!!

1st thing, its made by the group who did Assassin's Creed, so that means after the first 30 mins of the game you've seen everything there is to do in the entire game. The graphics are sick, it looks like nothing else and the platforming is on par with the previous P.o.P.'s but you CANNOT die so there's NO challenge. Even in boss fights you can't die, you get pushed to the edge of a platform and you get pulled back in. There's only 5 bosses, and you fight them 5 times each, only to see the same animation over and over and they don't even get stronger or change strategy. Plus all of your battles are 1 on 1 battles, so no more bad ass fighting 4-5 guys at a time.The story is predictable from the beginning. There aren't any moves to unlock so you don't get that feel of progression like you did in the other games of the series, no special powers, nothing at all. Rent this at all cost, its only good for the achievements because there are a lot of easy ones, you'll end up with at least 500 from the 1st completion of the game.

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Prince of Persia Recent Articles

  • Jan. 29, 2009 News: New Prince of Persia Epilogue DLC details emerge

    Prince of Persia Epilogue DLC is "over 3 hours of gameplay."

  • Dec. 5, 2008 Cheats: Prince of Persia - Achievements!

    The Prince's quest isn't over until the last achievement is gained...

  • Dec. 5, 2008 Cheats: Prince of Persia - Trophies!

    The Prince's quest isn't over until the last Trophy is claimed...

  • Dec. 1, 2008 Preview: Prince of Persia Preview

    The Prince is reborn. Ubisoft Montreal breaks the mold, and GamePro has all the details on the new Prince of Persia.

  • Dec. 2, 2008 Review: Prince of Persia - PS3

    I was never a huge fan of the original Prince of Persia games, but when the series was reborn in 2003's The Sands of Time, I quickly became a fanboy. The ensuing trilogy on the PS2 and Xbox took the Prince's plaforming roots and turned them into full-scale displays of acrobatics and dazzling swordplay. But the Prince's ability to reverse time became the core of the three aforementioned games-and it's mysteriously absent in the franchise's debut on the PS3 and Xbox 360.
    But it's not the end of the world because the new Prince of Persia represents a fresh start for the series. Not only is the time control mechanic gone but the visual style has been completely overhauled, placing the Prince in a colorful yet gritty cel-shaded world. Fans of the series will be relieved to hear, though, that stunning leaps and wall-runs still form the basis of the gameplay. There's also a new sword-based combat system and abundant environmental puzzles to solve. The new foundation proves to be a boon for the Prince because the old formula was starting to smell stale. In my opinion, the new storyline, visual update and improved gameplay mechanics are just what the doctor ordered-it culminates in a game that is much more fun than its close cousin, Assassin's Creed.

    THE BOTTOM LINE: A much-needed and welcome reboot for the series, Prince of Persia integrates wonderfully fun acrobatics with often-tricky swordplay, presented in a beautiful new, cel-shaded art style; it's an excellent debut for the franchise on the PS3 and Xbox 360.