Battlefield: Bad Company
- Release Date: Jun. 24, 2008
- Price: $20.00
- Publisher: EA Games
- Developer: EA DICE
- Platform(s): Xbox 360 PS3
- Genre: Action
Summary
Game Description
EA and Digital Illusions are bringing their latest Battlefield game, Battlefield: Bad Company, to PlayStation 3 and Xbox 360. Bad Company is a first-person shooter in the vein of the company's earlier PC games, but it has a humorous take on modern warfare. You control members of a squad of misfits known as "Bad Company." As in the other Battlefield games, online multiplayer is the real draw...but the single-player mode is more elaborate and polished than usual. A gem in the rough.
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User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Amazing visuals [5] | Repetitive gameplay [4] |
| Awesome audio [5] | Not enough content [4] |
| Fantastic multiplayer [5] | Poor storytelling [2] |
| Intense action [4] | Braindead computer AI [2] |
| Just plain fun [4] | It's boooring [1] |
| Tight controls [3] | |
| Addictive gameplay [3] | |
| Engaging story [2] | |
| Innovative concepts [2] | |
| show all pros/cons | |
Most Popular User Reviews
Battlefield: Bad Company - Xbox 360
- Posted: Jan, 02, 2009
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Tight controls | Not enough content |
| Just plain fun | Poor storytelling |
| Amazing visuals | Repetitive gameplay |
| Awesome audio | |
| Fantastic multiplayer |
Battlefield Bad Company
From here on I can finally write about the multiplayer in games. I finally got Xbox live. That should help with my reviews. Now here it is but I will never give a game a 5/5 star rating unless it could truly wow me. Now I should get along with the review.
Now I would like to speak on the weapons here. They are incredibly well designed.I would love to meet the artist who drew them. Anyhow, There is a great amount of guns in the game. But you have to find some of them. It's an achievement to find them all as well. So the little menu that shows the stats of the weapons and which ones you have found really helps. So their overall a great set of guns and their are always more to be found so your never at a lose.
The graphics in game are well done. The trees and large open areas are very green. Cities are never really there for me. I usually actually leave nothing left of any building. But when I get into town I usually think "These are some nice looking buildings, can't wait to blow them up". The characters are well made but enemies all look alike so it's not much difference in that part.
Physics are so fun. Enemies go down, hard. Or they go up. The physics allow some flying so to speak but it's not whacked out. So any player would easily accept it. Then there comes down to deconstruction. I love it. Buildings are blown up. There never really is any cover left. Almost everything is able to be destroyed. You can't how ever, Bring down an entire building. But whats usually left is a skeletal house. So I love the physics. Any player will get a kick out of it.
Multiplayer. For the most part it's pretty forward. One mode. Unless you download the conquest mode. I just deleted it. Didn't care much for it. So in the long run a decided to stick with gold rush. Rules are simple. Destroy the enemy base or destroy the two gold crates held by the enemy. Simple yet very fun. Plus there is the add on of having to unlock the better guns. You can only do this with credits you get from ranking up.
So now for the how-down. ( I know lame just felt like adding that.) I have to give this game a 4/5 star rating. It's fun and most shooter fans will love this game. So I recommend this to 9/10 of every shooter fan. You must enjoy this game. And for those that want to blow up some buildings get this game it will let you get rid of some steam. Enjoy those explosives.
Battlefield: Bad Company - Xbox 360
- Posted: Oct, 12, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Tight controls | Braindead computer AI |
| Fantastic multiplayer | Repetitive gameplay |
| Awesome audio | Poor storytelling |
| Intense action | |
| Innovative concepts |
Whoa!!
The use of destructable enviorments in bad Company is plain insane but awesome. The controls take little time getting use to and the audio can blow you off your feet. Multiplayer is great but offline 4 player multiplayer should of been added. Overall it's a fun game and leaves you begging for more its another good show from EA Dice.
Battlefield: Bad Company - Xbox 360
- Posted: Oct, 01, 2008
- Score: 3/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Fantastic multiplayer | It's boooring |
| Not enough content | |
| Repetitive gameplay |
Boring Company
As reviewed by GP member 77:
Bad Company tells the story of a rag tag squad of soldiers comprised of men who have less than reputable pasts. They're thrown together as the "expendable" squad that are sent into dangerous (and extremely unbelievable) situations before the rest of the army. As they go about their misssions they realize that the group of mercenaries they are fighting are getting paid in gold bars and, being the anti-heroes that they are, decide to start keeping the gold they find for their retirement fund. That in a nutshell is the story of Bad Company. They try to throw in some international intrigue and conspiracy, but most of it falls flat.
The game plays a lot like previous games in the series where you have one massive map with various locations on it. You're sent from point A to point B to fight enemies. While this sounds okay, the problem is that along the way you'll encounter tanks and other enemy vehicles that, in all honesty, can usually blow your vehicle to kingdom come without a hassle. Now I welcome a challange, but this is just annoying as dying sends you all the way back to point A on the map. Even if you are two feet from your destination, if you die, you get sent back to where you started to try again. And again. And again. This wouldn't be so bad if you only had to do this once or twice throughout the campaign, but you have to make map long treks between every mission so it does get tedious rather quickly.
The missions themselves are pretty generic (a word I'll use a lot to describe this game) usually consisting of blowing up this bridge or saving that convoy. It's all stuff we've seen before and that would be okay if it was done in an interesting or compelling way. But it isn't, which makes the missions bland and too similar to things we've seen many times before. But this blandness isn't helped by a questionable enemey AI that has the uncanny ability to spot you from a mile away through bushes and even solid fences and rock walls. By the time you get into firing range of the enemy, they've already killed you. I thought I was fighting mercenaries, not X-Men with x-ray vision.
The controls will be familiar to many as they are exactly like every other first person shooter on the market today. Which isn't a bad thing as the formula has been pretty much perfected by now. Driving the vehicles in the game is hit or miss, however as some of them feel overly light and wonky. I dont' know about you, but I've never seen a tank thrown off course by a flag pole on a golf course.
One odd aspect of the gameplay that differs from most other FPS on the market is it's healing system and not in a good way. Instead of the, now standard, hide behind cover to heal system, they use a booster shot system. Now I'll admit that the "hide behind cover" system is unrealistic, but it is a videogame and it is a system that works very well. Bad Company foregoes this proven ssytem in order to use a "booster shot" system. Any time you are low on health you must cycle through your inventory and select the booster shot, then pull the right trigger to inject yourself. This is a PAIN IN THE @SS. Considering the fact that you are often low on health in the heat of battle, it is extremely hard to cycle from your current weapon to the shot, inject yourself, then switch back to your weapon. Many of my deaths in the game were caused while trying to switch between my weapon and the shot. But the thing is, you can use the booster shot as ofen as you need it, so why not just use the tried and true wait and heal mechanic? I don't know. All I do know is it makes the combat both annoying and frustrating.
With as many shooters as there are today, developers need to distinguish themselves from the rest. Bad Company failed to do that and what we have instead is a generic shooter that at times can be fun, but most of the time ends up being boring and run of the mill.
Battlefield: Bad Company - Xbox 360
- Posted: Sep, 21, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Repetitive gameplay |
| Awesome audio | |
| Intense action | |
| Addictive gameplay |
Bad Company
When My Bro I Played Bad Company It Was Amazing the graphics where Fresh the game was great EA Really Brings Excitment Every Time
Battlefield: Bad Company - Xbox 360
- Posted: Sep, 21, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Just plain fun | Not enough content |
eh
This game was ok, its fun to play online with your friends, the campaing was great, its got some funny moments in it, its pretty hard to play if your not really used to playing shooting games, and if your on hard mode I hope you have some money it could lead to broken controllers and maybe even a broken TV, but thats only if you take your gaming really serious, like the people on COD4 after you betray them.
GamePro Content
Battlefield: Bad Company Recent Articles
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Jun. 23, 2008
Review:
Battlefield: Bad Company
Battlefield: Bad Company marches onto next gen consoles with unbelievably polished gameplay that'll have you head over heels.
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Jan. 4, 2008
Preview:
Battlefield: Bad Company
Battlefield: Bad Company has all the right elements to be the next Call of Duty 4. Will it deliver?
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Dec. 11, 2007
News:
EA: New Battlefield will "change the way you play shooters"
Battlefield: Bad Company will change the way we play games, according to EA. GamePro speaks with Karl-Magnus Troedsson, the senior producer for Battlefield: Bad Company, due out this March.
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Dec. 28, 2006
News:
Q&A: Lars Gustavsson DICE on online gaming
GamePro recently sat down with Battlefield: Bad Company Lead Designer, Lars Gustavsson, to talk about EA, DICE, and the state of online gaming.
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