Too Human
- Release Date: Aug. 19, 2008
- Price: $60.00
- Publisher: Microsoft
- Developer: Silicon Knights
- Platform(s): Xbox 360
- Genre: Action
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Reviews - Expert Game Recommendations From the GamePros
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All you haters take note: Too Human is a blast!
Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for criticism and controversy. But, as the old saying goes, the proof is in the pudding, and while it's not perfect, Too Human definitely has enough going for it to silence its critics. Read on for our review of the Xbox 360 exclusive title, Too Human!
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User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Engaging story [8] | Lousy camera/viewpoint [8] |
| Addictive gameplay [7] | Repetitive gameplay [6] |
| Intense action [6] | Doesn't live up to expectations [3] |
| Innovative concepts [5] | Unresponsive controls [3] |
| Just plain fun [4] | Not enough content [2] |
| Fantastic multiplayer [3] | It's boooring [1] |
| Awesome audio [3] | Braindead computer AI [1] |
| Amazing visuals [3] | Ugly visuals [1] |
| Loads of content [1] | Poor storytelling [1] |
| show all pros/cons | |
Most Popular User Reviews
Too Human - Xbox 360
- Posted: Sep, 01, 2009
- Score: 3/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Innovative concepts | Lousy camera/viewpoint |
| Engaging story | Braindead computer AI |
| Repetitive gameplay | |
| It's boooring | |
| Doesn't live up to expectations |
Too Human
I picked up Too Human after I had played the demo on xbox live. The demo consisted of a large amount of baddies on the screen and you just have to move the right thumb stick to attack your enemies and occasionally shooting them. After I popped Too Human in I soon realized that is the whole game. I spent hours fighting huge groups of enemies, figuring out simple puzzles, watching some questionable cutscenes and upgrading my equipment.
The combat in Too Human is repetitive and boring the only thing I could concentrate on was where my character was moving on screen. The boss battles were the biggest let down of the whole game they had the same strategy for all of them, RUN AND GUN!
The cutscenes were good and bad. They were confusing at times and a little long too. But if you enjoy longer cutscenes you may or may not enjoy these ones.
The best part of the whole game was finding new weapons and armor. Too Human had some of the coolest armor and weapons i've seen in a while.
The enemy A.I sucked big time the only difficulty they ever created was when they had so much armor that you have to shoot at it forever and the fact that you can't actually die in this game just makes all of the battles pointless.
The story is pretty interesting but like very many interesting stories there's always a big let down in the end.
Too Human is not Too Bad but I would try before you buy for sure
Too Human - Xbox 360
- Posted: Feb, 02, 2009
- Score: 1/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Doesn't live up to expectations |
| Awesome audio | Lousy camera/viewpoint |
Too Human The facs as experienced
Hi
I thought I'd throw out a review of my newest 360 game Too Human.
I didn't expect a lot from this game but thought "how bad can a shooter RPG really be" if it has "diablo random drops from monsters?
Well I found out it can be pretty dang bad.
I expected to mow down plenty of baddies & get experience, find or buy new weapons & armor then repeat the process.
Well I got a little of that & a lot of anoying factors that made the "expected" less enjoyable.
Things like worthless guns that do practically no damage, bad auto aim system, a camera angle that often makes it impossible to manually aim acurately, poor contact detection & swords that do 4-5 times the damage of the guns.
Here's "just a few" examples of anoying situations that happen constantly in this game.
Lets say your fighting a big *12 foot tall robot (since all the enemies ive seen have been robots) You shoot it, the robot seems to be taking no damage or less that 1% damage per second.
So you run in with a sword swing at it (while stopped from running into it) but you don't get a hit till the 5-6 swing (the other swings just magically passed through its legs).
So you jump smack it a few times even though you can never guess how long you'll get to "float" in the air to continue your attack.
There are times you will stay in air 2-3 seconds & there are times you stay in air 7-10 seconds. The ladder being better since most of your attacks may just pass through the robots body & arms.
You hit the ground then jump again but this time the robot tries to stomp you, *but on a "scaled" size (counting your character as 6' tall) you jump just as you see the robots leg start to move up, you get 5' by the time the leg is raised 2' & you end up 8' when the leg is at its highest point of about 5' but some how the game counts you as belowe the leg & you get stomped out of the air by the leg below you..(thats sad development of a contact dection engine)
The guns in the game are a pretty cool addition (when they work) but they are low powered have poor auto aim, seldom shoot the robot you actually trying to hit in a crowd of more than 2 robots & at times do no damage at all to "immune" robots that you have used the gun to kill earlier in the game or do no damage to bigger enemies that you encounter. AKA when you need them to work!!
The enemies can always shoot farther than you can by a long distance so even if your shooting them & trying to dodge their spamming shots & at times guided missiles back at you.
Imagine fighting 2-4 robots melee while getting spammed with shots & missiles from afar & you get a good idea of how the game is most of the time.
You die very often due to this & the horrid contact detection.
My basic Numbers 1-10 Higher is Better
Graphics 9. looks nice
Sound 9. sounds great
Game play 4. I've played worse but this is the worst game I've played in years.
Fun Factor 3-4 This is a bad game unless you like dying alot, bumping into enemies to melee & shooting guns that don't work.
I'd say if your interested enough to buy it try renting it 1st if possible.
Or if you like I am & never rent games "Do as I did & buy a cheap copy on eBay so you don't feel as you've been cheated out of so much as it costs new retail".
I paid around $20 and I'd say thats a lot for a game of this quality, there are surely many games on eBay for the same or less cost that are just flat out better games.
Too Human - Xbox 360
- Posted: Dec, 06, 2008
- Score: 3/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Engaging story | Lousy camera/viewpoint |
| Intense action | Repetitive gameplay |
| Amazing visuals | Doesn't live up to expectations |
| Awesome audio | |
| Engaging story |
Too OK
This didn't take long to beat, but the levels took way to long, it sucked dying and imediately being brought back, and what was with the long final boss fight (one hour!). The camera was horrible, but it was still a fun enough game to play it all the way through, also with outstanding graphics.
Too Human - Xbox 360
- Posted: Sep, 15, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Innovative concepts | Lousy camera/viewpoint |
| Addictive gameplay | |
| Intense action | |
| Engaging story | |
| Amazing visuals |
Bow down to your cybernetic God
This game kicks Norse ass, but it can be a little frustrating untill you get used to the controls. The contols are very intuitive and well thought out, but they are definitely not traditional, so it does take some time to get accustomed to them. Unfortunately, I think that a lot of critics (a.k.a. - Gamepro) did not take the time or effort to even attempt to learn the control scheme, and thus scored the game harshly. Also, if you don't employ some strategy and use all of the tools that are at your disposal, you'll be sitting thru a lot of slooow death scenes. But once you grasp the controls, learn to mix your melee and ranged attacks, and wisely deploy your spider and "Ruiner" attacks, you'll be kicking some Norse ass. This game also includes an awsome assortment of weapons and upgrades for you character. But be aware, that the skill tree and the inventory and weapons systems are soo vast that they to will require a bit of learning curve. I thought that the story was very compelling and engaging and cut scenes were excellent. The graphics and art direction are fantatic. The only thing that really bugged me about the game was the automatic camera, which could use some work, but at least you have the option to center the camera and change the camera angle. If you're an action RPG fan, and willing to dedicate a little time to learn the control scheme and required stategy, you'll be well rewarded! I will anxiously be awaiting the next two installments or this epic action RPG!
Too Human - Xbox 360
- Posted: Sep, 07, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Addictive gameplay | Not enough content |
| Fantastic multiplayer | Lousy camera/viewpoint |
| Engaging story | Repetitive gameplay |
| Intense action |
Great game!
I love the game and can't help but be sucked into the mythology. The online co-op mode is a blast and very much needed as the game is extremely short without it. Also the co-op mode is needed so you don't go insane from the extreme difficulty jumps! My only real big complaint about the game is the long cut scene every time you die. In a game this difficult, the last thing you want to do is wait ten to fifteen seconds every time you die since you die quite often. I'm excited to see what happens with the sequel as I think they started the series off well. I think if Silicon Knights improves the difficulty levels and graphics as well as a better camera system, the next game should be an easy five star game.
GamePro Content
Too Human Recent Articles
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Aug. 26, 2008
Cheats:
Too Human - Xbox Achievements List
Check out the complete Xbox Achievements List for Too Human on the Xbox 360!
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Aug. 18, 2008
Review:
All you haters take note: Too Human is a blast!
Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for criticism and controversy. But, as the old saying goes, the proof is in the pudding, and while it's not perfect, Too Human definitely has enough going for it to silence its critics. Read on for our review of the Xbox 360 exclusive title, Too Human!
-
Aug. 18, 2008
News:
In stores this week: Too Human, Rachet & Clank: Quest for Booty
GamePro lists the new and notable games for the week of August 18, 2008. Highlights include Too Human, Rachet & Clank: Quest for Booty and Commando Steel Disaster for DS.
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Jul. 8, 2008
Preview:
Last Preview: Hands All Over Too Human
This action-packed Xbox 360 RPG draws ever closer...and it's better than you think.
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Feb. 24, 2008
Preview:
Too Human: The New Diablo?
Finally, a decent demo of Too Human, the exclusive Xbox 360 action RPG that can only be described as intriguing. We can't wait to see more.
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