Ninety-Nine Nights
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- Action ››
- Ninety-Nine Nights
- Release Date: Aug. 17, 2006
- Price: $30.00
- Publisher: Microsoft Game Studios
- Developer: Q Entertainment/Phantagram
- Platform(s): Xbox 360
- Genre: Action
Summary
Game Description
The maker of Space Channel 5 and Lumines collaborates with Korean development studio Phantagram to bring an action/strategy game to the Xbox 360.
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User Reviews
Average User Score
- 5 stars
- (1)
- 4 stars
- (1)
- 3 stars
- (5)
- 2 stars
- (0)
- 1 stars
- (0)
| Add your pro/cons to the mix here | |
| Pros | Cons |
|---|---|
| Just plain fun | Repetitive gameplay |
| Tight controls | |
| Addictive gameplay | |
| Intense action | |
Most Popular User Reviews
Great Hack and Slash
- Posted: Sep, 07, 2008
- Score: 4/5.0
- Comments: 0
| Pros | Cons |
|---|---|
| Addictive gameplay | Repetitive gameplay |
| Tight controls | |
| Just plain fun | |
| Intense action |
It has a decent story and decent graphics. The game, in my opinion, is great. It can be difficult at times, but it is overall fun.
Button Mashing
- Posted: Jan, 28, 2008
- Score: 3.25/5.0
- Comments: 0
Nintey-Nine Nights had potential but it had way to many problems to make it a triple A title.First off the combat is lame its just countless button mashing and i guarantee you will go through at least one maybe two controllers by time you beat this game.The A.I isn't that good the basically just stand there and wait to die.There are alot of invisible walls in this game preventing you to look around which sucks.But the graphics were pretty and the copntrols and sound were good but these problems make the game boring and overall not that good.
N3 : perfect gift for the devil inside
- Posted: Oct, 22, 2007
- Score: 3.25/5.0
- Comments: 0
there are games which are piece of art. they will make you lie back, think and make you to choose your next move very carefully.. and then there are games like ninety nine nights(N3)which will make you forget that you live in the 21st century. it will make you mash the buttons of your precious x360 like never before and make you forget your human needs. all these and more but only for the first few hours that you play the game... how do i know? because i played the game.. The game starts off with a nicely rendered C.G. movie that introduces you to the various characters and the huge trail of destructions they can leave behind and also the ultimate bad guy in a pretty shadowy way. then the actual fun starts. the first character you get to play with is imphyy. a templar knight, her favorite weapon is a sword. just as the game starts one is bound to be blown away with the gorgeous graphics and the scale of the environment. the adrenaline pumping sessions start just from the word go and you have to mow down thousands of enemies as they come charging at you. yeah, i forgot to mention that although you get 2 flanks of your own they can serve as nothing but as distractions. so one would do best to send their enemies to kingdom come by oneself. as you keep on killing enemies you collect red orbs. as you fill up the red orb meter you can launch your special power which is very much useful in taking down huge armies. killing with this power in turn fills up your blue orb meter. when full it can be used to take down the whole battlefield in one go, so use it carefully. one irritating aspect of the game comes up during the boss battles. the boss sometimes simply refuses to take your strikes and then takes down huge amount of your health by their own set of combo. and once you die you again have to start from the scrap, no checkpoints. which means you lose all the experience, items and pieces of your sanity. but the worst part of the game is its repeatetiveness. after a few missions the lack of variations make the killing of thousands of enemies sound more like a chore rather than fun. also the leveling up, adding new weapons, and gaining new powers does not make any astronomical difference in your gameplay. all in all N3 is not a bad game. the huge production value covers up for most of the flaws of this game. but some basic flaws stops it from becoming a great one. go for this game at your own risk. it is not a happy journey all the way.
N3
- Posted: Jul, 04, 2007
- Score: 3.5/5.0
- Comments: 0
I had fun a few problems some times you get these special items and there are no use for them. and what was the story about??????.
Hack n slash reinvented, and at the sametime sent back to the stone age
- Posted: Sep, 08, 2006
- Score: 3.75/5.0
- Comments: 0
Alot of people say it is like Dynasty Warriors and kingdom Under fire, but not having played those games, i will not make the comparison. The Good: - Many different attack combos. Many say the game gets repetitive and it does, but not in that department. It is mentally impossible to memorize all the combos. And all of them do look beutiful on the 360. -7 different characters.Many say they are the same, i beg to differ. They are all very unique and different. -Obviously, the big one here, is the hordes of enemies on screen at one time. You get a powerful feeling after you jump into a crowd of orcs, make a pretty combo and 4 seconds later be surrounded by countless number of corpses The BAD: - The main reason why i gave it a low score...checkpoints. Some missions can be short, having no check points is managble then. But what do you do when after a 40 minutes in a mission you get killed? Start the whole 40 minutes over. you may say "Well thats just one tough mission" WRONG! Majority of mssions last 35 to 45 minutes long. Ouch! the game gets annoying really fast, and becomes a chore to play -Repetitive.All the levels seem extrodinary and enchanting, for the first 20 minutes. Then one mission after an other on the same exact map over and over. Level designs are the same, 4 different at most. Only about 5 different enemies, repetitive as well -Moronical boss battles You fight through a mission 40 minutes, and get killed by a boss that takes very little damage only once every 6-10 hits. Then you endure 40 minutes again, and it repeats. Bosses are also tough as hell Bottom Line: Ninenty Nine Nights tried good and hard, and brought forward great and intresting ideas. But also forgot what really makes a game fun
GamePro Content
Ninety-Nine Nights Recent Articles
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Oct. 4, 2006
Cheats:
Ninety-Nine Nights - Unlockable Characters List
Unlockable Characters List - Nothing says elite more than a rare unlockable character.
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Oct. 4, 2006
Cheats:
Ninety-Nine Nights - Unlock Character Profiles and Special Stage
Unlock Character Profiles and Special Stage - Becasue you know you're tempted to find out bust sizes.
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Oct. 4, 2006
Cheats:
Ninety-Nine Nights - Xbox 360 Unlockable Achievement List
Xbox 360 Unlockable Achievement List - points, points, points!
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Aug. 15, 2006
Review:
Ninety-Nine Nights
Hack-and-slash fans have been slavering for the release of the mystical brawler, Ninety-Nine Nights. But does this game have the goods to keep you up playing past your bedtime?
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May. 11, 2006
Preview:
Pure Carnage in Ninety Nine Nights
Lumines creator Tetsuya Mizuguchi demonstrates state of the art one-on-10,000 carnage on the Xbox 360. Gamepro's Lunchbox immediately begins drooling.
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