Trauma Center: Second Opinion
- Release Date: Nov. 14, 2006
- Price: $50.00
- Publisher: Atlus
- Developer: Atlus
- Platform(s): Wii
- Genre: Simulation
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Violence - www.esrb.org
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Atlus: Wii Trauma Center "NOT a Quick-and-Dirty Port"
Responding to what they describe as inaccuracies in a recent Famitsu piece, Atlus issues a clarification concerning its upcoming Wii launch game Trauma Center: Second Opinion.
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Trauma Center: Second Opinion - Wii
- Posted: Jun, 28, 2007
- Score: 4.5/5.0
- Read comments: 0
The Doctor Simulator = great
Trauma Center: Second Opinion is one of the good Wii games that actually makes good use of the Wii's controls. I enjoy this game alot. There are tons of operations to do. The Healing Touch is awesome. I liked the story. So whats not to enjoy?
Trauma Center: Second Opinion - Wii
- Posted: Jun, 22, 2007
- Score: 4.75/5.0
- Read comments: 0
The Quintessential Wii Game
This game is perhaps the single one that (besides Wii sports of course) allows you to use the uniqueness of the Wii to it's full extent. While the game play isn't hard and the story at times becomes almost too boring to take, all of it's problems go away in a flash when you start the operation. While they aren't hard they do require precision and no matter what they cause you to get into the game, more than you ever would have thought you would have.
Trauma Center: Second Opinion - Wii
- Posted: Apr, 26, 2007
- Score: 4.5/5.0
- Read comments: 0
And you wanted to be an actor when you grew up.
You've got to hand it to Atlus. In a video game market filled with most of the same released ad nauseum, they do something that no one else would ever think of. Who in their right mind would make a video game where the player performs surgery? And yet, the first Trauma Center, Under the Knife, was a hit for the Nintendo DS. Now the Wii gets its own version, Second Opinion. If you own the DS version, you'll find not much has changed. You still use scalpels, healing gel, and the like, to try and save patients from various diseases and injuries. The difference is that, now, the stylus has been switched out for the WiiMote. Every incision is done by pointing the WiiMote at the screen and sliding it over the cut line while using the Nunchuk to select instruments. Every shard of glass is removed by pressing the A and B buttons (in a remarkably forceps-like simulation) and pulling it away at the proper angle, and so on. It's a great new way of doing the game, and it's done really well. There's some attempt at a story which could have either been done better or left alone, but that doesn't detract from the overall experience. This is the kind of game the Wii is selling right now: quirky, not something you'd find on most other systems, but oddly entertaining. Even if you're not planning on going to med school, this game should definitely be in your library.
Trauma Center: Second Opinion - Wii
- Posted: Apr, 02, 2007
- Score: 4.5/5.0
- Read comments: 0
A Challenging Medical Adventure
When I got Trauma Center, I wasn't expecting it to take hold of me so quickly. When I first heard about the game, I was expecting a quirky little title with doctor fun. But this game is so much more. For starters, the graphics are absoultely amazing. Everything from the slightly bleeding lacerations to the pulsating hearts you operate on breathes with life, and a unique anime style for the characters is the icing on the cake. The soundtrack is a fair addition, featuring a few songs that will get stuck in your head but nothing that is ground-breaking. Also, the constant beeps that you hear upon a successful interaction can get JUST a little repetitive. Where Trauma Center truly shines, though, is in the control and gameplay factors. Every motion you make is followed by a small, easily recognizable dot onscreen. The Nunchuck also falls seamlessly into gameplay as a tool selector. The wiimote and nunchuck duo also serves some interesting functions throughout the course of the game, such as a defibrilator which is activated by pushing both of the controllers in and then pressing a single button. The game is challenging at first, but difficulty modes more than make up for some of the harder (or easier) missions. Also, the desire to get a perfect rating on all of the operations AND extra operations not featured in the original DS version add hours of replay value. Trauma Center is an amazing overlooked game for the Wii, and once you've accomplished Twilight Princess, it adds more zest to the amazing console. A little more AI competence for some of the harder missions and a better soundtrack would lead this game to total perfection. But for its genre and style, the game is simply excellent. Now, back to some heart surgery.
Trauma Center: Second Opinion - Wii
- Posted: Feb, 05, 2007
- Score: 4.5/5.0
- Read comments: 0
I AM DOCTER!
What a day I had when I Picked up this game for the first time I was Thrilled! You see I had never played the DS version so there was noithing for me to realate thet to. The game play is pretty simple, but still difficult. One thing I found strange was the amount of time you had. In most cases it was etheir too much or not enough. I also would have liked some actual voice overs. I mean you spend 25% of the game reading! Over all I was pleased by the game with some minor flaws. If you have a Wii this is probably a game you will want. Pros: Fun game play with a good story. Cons: Too much text!!
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Trauma Center: Second Opinion Recent Articles
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Dec. 5, 2006
Review:
Trauma Center: Second Opinion
Trauma Center: Second Opinion sounds like a sequel to the oddball hit DS game Trauma Center: Under the Knife, doesn't it?
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Jul. 28, 2006
News:
Atlus: Wii Trauma Center "NOT a Quick-and-Dirty Port"
Responding to what they describe as inaccuracies in a recent Famitsu piece, Atlus issues a clarification concerning its upcoming Wii launch game Trauma Center: Second Opinion.
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May. 10, 2006
Preview:
Trauma Center Second Opinion
Trauma Center is back on for its second outing in Trauma Center Second Opinion on the Wii.
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