Sacred 2: Fallen Angel
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- Sacred 2: Fallen Angel
- Release Date: May. 12, 2009
- Price: $60.00
- Publisher: Atari
- Developer: Ascaron Ent. GmbH
- Platform(s): PS3 PC Xbox 360
- Genre: RPG
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Sacred 2: Fallen Angel (PS3)
It's easy to use "loot-lovers will adore collecting new gear while dungeon running in Sacred 2: Fallen Angel" as a cop-out answer to a simple question: should I play it? While the aforementioned statement is entirely true, making it more than worthwhile for numerous players, there are so many technical issues in this ported PC role-playing game that even die-hard dungeon crawlers will want to cautiously consider Fallen Angel's console version.
Go to Full Review -
Sacred 2: Fallen Angel
Itching for a little Hack N' Slash now that Titan Quest is getting old and Diablo III is still a long way off? Well then Sacred 2 might be your best bet.
Go to Full Review
THE BOTTOM LINE: Though it has flaws, Sacred 2 has more than enough personality to make it a solid action RPG.
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User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Addictive gameplay [1] | Braindead computer AI [1] |
| Amazing visuals [1] | Poor storytelling [1] |
| Loads of content [1] | |
| show all pros/cons | |
Most Popular User Reviews
Sacred 2: Fallen Angel - PS3
- Posted: May, 17, 2009
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Loads of content | Poor storytelling |
| Amazing visuals | Braindead computer AI |
| Addictive gameplay |
Sacred 2
Sacred 2: Fallen Angel Review--
With all the level grinding that's gone on since Diablo got everyone hooked in the '90s, you'd think that people might have gotten tired by now of slaying, earning, and collecting greater and greater piles of stuff. But, there's still something addictive about that process of gradually building up a character, and, while it's far from perfect, Sacred 2: Fallen Angel has what it takes to make you fall off the wagon again.
The Evils of T-Energy
Sacred 2: Fallen Angel ReviewSacred 2 takes place in the world of Ancaria, a lush and verdant place that's been corrupted by the use of a mysterious blue goop called T-Energy. The stuff has leaked out all over the place, spoiling the land, and spawning an endless stream of evil critters and apparitions. The forests, plains, and mountains are littered with giant insects, chattering kobolds, undead skeletons, and more, all in overwhelming numbers that a single person couldn't possibly hope to overcome.
But that's just what you'll try to do through the game's mostly forgettable main quest that, for most gamers, will become an afterthought once they're presented with a couple-dozen side objectives to complete. Quests litter the giant in-game map and will have you zigzagging from place to place, finding someone's teddy bear lost deep in a cave here before rescuing another person's husband over there, and on and on. Indicators on the main- and mini-maps make it easy to plot your routes, and while a number of warp gates makes it a little quicker to get around, you'll find yourself doing an awful lot of walking from place to place.
Until you get a mount, that is. There are six base characters to start from here, each with its own means of advanced transport to be unlocked (ranging from tigers to fancy unicycles), and naturally each with its own unique look and abilities. There's a warrior mage class, a cyborg defender, an Inquisition-worthy dark warlock, and few others that hardly fit into the standard fighter/ranger/spell caster templates you might expect, but cover all the bases quite well. There's no real customization up front as you start the game; that comes as you gain experience, earn a few levels, and start spreading some attribute points around.
Another Fix for Grinding Addicts
Sacred 2: Fallen Angel doesn't really do anything new or particularly better than any other level grinding RPG out there, but it does it all quite well and offers a massive world that will take ages to explore fully. If you're the type who needs a strong story and compelling characters to get sucked in, it's safe to say this isn't your game. But, if you usually go running in the opposite direction of the main quest in order to make your own adventure, you'll find plenty of that here.
GamePro Content
Sacred 2: Fallen Angel Recent Articles
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May. 15, 2009
Cheats:
Sacred 2: Fallen Angel - Trophies!
Do your die-hard dungeon crawling and come back with a Trophy.
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May. 13, 2009
Review:
Sacred 2: Fallen Angel (PS3)
It's easy to use "loot-lovers will adore collecting new gear while dungeon running in Sacred 2: Fallen Angel" as a cop-out answer to a simple question: should I play it? While the aforementioned statement is entirely true, making it more than worthwhile for numerous players, there are so many technical issues in this ported PC role-playing game that even die-hard dungeon crawlers will want to cautiously consider Fallen Angel's console version.
-
Dec. 8, 2008
Review:
Sacred 2: Fallen Angel
Itching for a little Hack N' Slash now that Titan Quest is getting old and Diablo III is still a long way off? Well then Sacred 2 might be your best bet.
THE BOTTOM LINE: Though it has flaws, Sacred 2 has more than enough personality to make it a solid action RPG. -
Aug. 6, 2008
Preview:
Sacred 2: Fallen Angel
We take a trip to the mystical world of Ancaria with an in-depth look at why Sacred 2: Fallen Angel isn't just another Diablo clone!
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May. 12, 2008
Feature:
How the Mighty Have Fallen- Sacred 2 Q & A (part II)
In part 2 of our developer interview with Ascaron Entertainment, we find out more about the story behind Sacred 2: Fallen Angel, and get the details on character classes, and how the game controls on the Xbox 360.
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