Clive Barker's Jericho
- PS3 ››
- Action ››
- Clive Barker's Jericho
- Release Date: Oct. 24, 2007
- Price: $40.00
- Publisher: Codemasters
- Developer: MercurySteam
- Platform(s): PS3 Xbox 360 PC
- Genre: Action
-
- GamePro Score : 0.0
- Not Yet Reviewed
- Avg User Score : 4
- Add to wish list
- Add to collection
- Write your review!
-
Blood and Gore
Intense Violence
Sexual Content - www.esrb.org
Summary
News
Previews
Previews - Up-to-the-minute Information on Upcoming Games
-
Hands-On: Clive Barker's Jericho
Jericho: Every Horror Fan's Wet Dream.
Reviews
Cheats
Features
Screens
Videos
User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Just plain fun [1] | Ugly visuals [1] |
| Innovative concepts [1] | Doesn't live up to expectations [1] |
| show all pros/cons | |
Most Popular User Reviews
Clive Barker's Jericho - PS3
- Posted: Jul, 29, 2008
- Score: 3/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Innovative concepts | Ugly visuals |
| Just plain fun | Doesn't live up to expectations |
Surprisingly decent
I'm not going to pretend that Jericho is an amazing game, but if you look past that overly dark graphics and some long load times, it's actually rather satisfying. A solid little indy horror shooter for the PS3.
Clive Barker's Jericho - PS3
- Posted: Jun, 02, 2008
- Score: 5/5.0
- Read comments: 0
Jericho!!
great overall game...good graphics..nice control setup. kewl storyline. great weapon choice and all together a great game ..to me atleast
Clive Barker's Jericho - PS3
- Posted: May, 19, 2008
- Score: 4/5.0
- Read comments: 0
Clive Barker's Jericho - Diamond in the rough (extra on the rough)
Clive Barker's Jericho is one of those games that you will either love or you will hate, a point made clear by the wide range of reviews found around the web. Chock full of gory imagery, vicious monsters, bloodthirsty lunatic cultists, and seven seriously bad ass heroes; it seriously delivers in the action department. One unique aspect of the game is that it is set in only one location, but that location changes repeatedly as our seven (six!) heroes bounce around in time trying to close the breach (door) and stop the Firstborn (bad guy) from getting free. And, as one would expect from a Clive Barker product, it has a seriously twisted plot line. The game play is fast paced from the start with hordes of bad guys that could be straight out of the Hellraiser series mobbing our seven (six!) heroes right from the starting gate. After the first bit of the game your character Cpt Ross "dies" but sticks around, possessing one of the other six members of the team left, bouncing from member to member whenever one of their unique talents will come in handy. The visual aspect of the game, while probably not up to Crysis standards, is breathtaking...that is if you can handle the gore that is liberally strewn about in the background. The pace is what you'd expect in a blood drenched, story driven shooter; rather fast, but slowing down here and there to make a plot point or two. The Jericho team itself is made up of seven members; Ross (you) a healing, resurrecting ghost (after you die that is); Delgado, a seriously bad ass latino with an attitude, a chain gun, and a fire demon to play with; Church, a bloodmage with an auto pistol and a sword; Rawlings the fatherly Chaplain (snicker..more like fallen priest with an attitude) with dual Desert Eagles that heals and basically "redistributes" enemy health to the team; Black, the sniper that can steer her bullets; Cole, an autistic genius that can hack reality (unlimited ammo with no cheats..weee) and slow time; and Jones, the seer...(don't underestimate him...one of the most powerful members of the team if you learn how to play him.) The interface is very unique once Ross is in his ghost phase. You can switch between members at will and utilize their skills as each situations calls for it. The learning curve is rather steep at first, mostly because each of the Jericho team is a virtual one man (or woman) army in their own right and making decisions on what power or weapon would be better at any given time takes quite a bit of experimentation. The story itself was rather good, but this is to be expected if you are a fan of Clive Barker's work; which I am. It's adequately moving and twisted in all the right places. The chatter amongst the squad is always in character and usually isn't annoying unless Church kills several bad guys in a row. But with every game you must have the bad to go with the good. The main downer of the game being a lack of variety. What you're fighting at the beginning of the game is pretty much what you'll be fighting at the end of the game. Sure, you'll get a few new baddies as you go on, but not a whole lot of them. I was very good at killing cultists at the end of the game. Another aspect of the lack of variety is that, while the scenery changed with time switches, you're still in the same place. It all blends after a while. There are some game mechanics in this game that I could have done without as well. The run up to the group and explode bad guy was annoying. The ten run up to the group and explode bad guys were even more annoying. Another mechanic that didn't thrill me was the reaction segments. If a character falls in a whole or runs through a scripted room you get a series of reaction tests; hit up, down, left, left, up....miss and die. Not too thrilling. Overall it was a pretty good game with a few rough spots. I would recommend this to anyone with a penchant for the twisted and creepy.
Clive Barker's Jericho - PS3
- Posted: Jan, 28, 2008
- Score: 3.25/5.0
- Read comments: 0
my thoughts
it has an ok storyline and decent gameplay however the fun factor could have been better. overall the game was pretty average.
Clive Barker's Jericho - PS3
- Posted: Nov, 04, 2007
- Score: 4.25/5.0
- Read comments: 0
Interesting
This has to be one of the more interesting takes on shooters since Bioshock. Its actually a little similer to bioshock in where you have a weapon and a special power. It doesnt come close to Bioshock in tems of number of differant powers though. In the game you control a squad of characters in which you can switch between. And in some spots you will need to switch between because a particular persons power is needed to do something like clear a passage or whatever to move on.
The environments are dark and gritty making giving it that icky earie feel. It works pretty well for the game.
The graphics are pretty good too. The 360 version is a bit darker and looks to be a bit more detailed with a higher range of lighting but it looks like they forgot to turn on the FSAA. The PS3 version looks a little less detailed and the lighing is not as dynamic as the 360 version but it looks smooth, less jaggies. this makes it difficult to say which one looks better, I like detail and the use of HDR but I hate jaggies. BOTH=4.25
GamePro Content
PS3 User Reviews
-
- Ratchet & Clank Future: A Crack in Time
- A Crack in Time joins the ranks of games like MW2, ODST, and Uncharted 2 as one of the best games this year. Y...
-
- Genre: Adventure
-
- Uncharted 2: Among Thieves
- This game looks like MGS4. This game makes you just want to keep playing and playing until the game is finishe...
-
- Genre: Action