Assassin's Creed
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- Assassin's Creed
- Release Date: Nov. 14, 2007
- Price: $30.00
- Publisher: Ubisoft
- Developer: Ubisoft Montreal
- Platform(s): PS3 Xbox 360
- Genre: Action
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Intense Violence
Language - www.esrb.org
Summary
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Screens - Thousands of HD Screens
Nov. 12, 2007 [21]
May. 23, 2007 [6]
Aug. 23, 2006 [14]
May. 11, 2006 [6]
Oct. 11, 2005 [3]
Videos
User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Amazing visuals [9] | Repetitive gameplay [3] |
| Addictive gameplay [6] | Doesn't live up to expectations [2] |
| Intense action [6] | Poor storytelling [1] |
| Innovative concepts [6] | Not enough content [1] |
| Just plain fun [5] | Braindead computer AI [1] |
| Engaging story [5] | Lousy camera/viewpoint [1] |
| Tight controls [3] | |
| Awesome audio [2] | |
| Loads of content [1] | |
| Epic boss fights [1] | |
| show all pros/cons | |
Most Popular User Reviews
Assassin's Creed - PS3
- Posted: Jul, 22, 2009
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | |
| Awesome audio | |
| Engaging story | |
| Loads of content | |
| Epic boss fights | |
| Intense action | |
| Addictive gameplay | |
| Tight controls | |
| Innovative concepts | |
| Just plain fun |
Pure stealth adrenalin
This game is a masterful stroke of the stealth genre masters at Ubisoft. I takes hours to get every acheivment/flag, the assassination bosses are completely varied. The only downside is that the side quests get repetitive, but can't we all forgive it for this minor flaw?
Assassin's Creed - PS3
- Posted: Jul, 16, 2009
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | |
| Addictive gameplay |
Assassins Creed
Assassin's Creed - PS3
- Posted: Oct, 07, 2008
- Score: 4/5.0
- Read comments: 1
| Pros | Cons |
|---|---|
| Amazing visuals | Doesn't live up to expectations |
| Intense action | Repetitive gameplay |
| Innovative concepts |
Pretty Solid
I really liked this game. I liked the gameplay and the whole idea of stalking and stuff like that. The only thing i didn't like was how the game gets repetitive. Sneak here, kill that. I felt like i was playing a polished Prince of Persia, believe me that's not a bad thing, this game is great overall, especially the first time through.
Assassin's Creed - PS3
- Posted: Oct, 07, 2008
- Score: 5/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Lousy camera/viewpoint |
I bought it on PC
But it didnt work but iam waiting to buy a 360 or ps3 to buy this game. I loved this game from the scree shots but didnt play and i want to play it because it is nice i think
Assassin's Creed - PS3
- Posted: Sep, 14, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Amazing visuals | Poor storytelling |
| Intense action | Not enough content |
| Innovative concepts | Repetitive gameplay |
| Just plain fun |
awesome game.
you are Altair, an elite assassin. you have disgraced and must redeem yourself by assassinating the 9 who exist to create a new world.
this was a pretty good game. but it gets repetitive after a while. the story lacked in some places too. and there were boring cutscenes.
GamePro Content
Assassin's Creed Recent Articles
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Apr. 6, 2009
News:
Assassin's Creed 2 teaser site goes live
The sequel to Ubisoft's assassination-focused action-adventure gets a teaser site with some da Vinci on the side.
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Jan. 23, 2009
News:
Ubisoft dishes on Assassin's Creed 2
Ubisoft finally spills the beans on the sneaky assassin's title, but don't hold your breath for a 2009 release.
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Oct. 13, 2008
News:
Assassin's Creed sequel takes to swimming
Development for Assassin's Creed 2 is already underway, says Ubisoft Montreal animation director David Wilkinson.
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Nov. 27, 2007
Cheats:
Assassin's Creed - Xbox Achievements Guide
Get all of the Xbox Achievements for Assassin's Creed on Xbox 260!
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Nov. 14, 2007
Review:
Assassin's Creed
After a weak showing at the past E3, many people were left to wonder if Assassin's Creed could live up to the developers' ambition and the media hype. Its large expansive world and complex control scheme sounded great in theory but would it actually translate into a cohesive and compelling gaming experience? After spending time with the game, I'm happy to report that the answer is a resounding yes!
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