Romance of the Three Kingdoms VII

Romance of the Three Kingdoms VII Box Art Click for larger view

  • Release Date: Jun. 25, 2002
  • Price: $50.00
  • Publisher: Koei
  • Developer: Koei
  • Platform(s): PS2
  • Genre: RPG

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Most Popular User Reviews

Romance of the Three Kingdoms VII - PS2

Don't let the name fool you!

I would of never rented this game unless I read the great reveiw the 4th game had.Dont' let the name fool so the graphics arent amazing but the combat uniting china its great.When you beat this game its so rewarding the end is.With the eight scenarios its just so fun.This game really made me appreciate KOEI'S great games I plan on buying it and the rest of the series it's such a rewarding game theres nothing like the feeling you get after beating it.

Romance of the Three Kingdoms VII - PS2

It's appealing to a small group

You know a game is special in some way when it's just strait up strategy. And when you know that, you know it appeals to only a certain group. These people would be hard core strategy fans. And they aren't that big of a group, so the game has to be good in order to appeal to those small number of people. But this game pulls it off nicely. Romance of the Three Kingdoms 7 covers that era that Konami is obsessed with. The 3 kingdoms Wu, Shu, and Wei are struggling for power after the Yellow Turbine Rebellion and you, must do something to effect it? Hmm, that's the first. Or seventh, in this case. Instead of impressive gimicks or beautiful graphics this game tries to snag it's respective players with massive options to choose from. There are literally hundreds of real officers from the era that you can choose from, or you can create your own little greedy conniving person to take over China. The game revolves around a social structure, you can start out at the bottom or at the top, whichever you prefer. Starting at the bottom requires you to choose a kingdom to work for, work your way up the ladder by being nice, backstabbing, and doing what your daddy tells you. Oh, sorry. If you start at the top, you run your kingdom, defend your borders, set taxes, appease your officers, create alliances, break them, steal money from the peasents, yaddi yaddi yaddi. Basically your just traversing a great number of text menues. The game would be fun for that audience if it wasn't for the long, boring battle sequences. It's like playing a scaled down version of complicated chess. Which doesn't make sense until you play it. The game also has appaling graphics. It's good that they aren't focusing on that, but we are in a golden age of gaming. How about a bit of eye candy huh? It would help sooth the exausting exercise of your eyes due to the text menues. If you are an ardent fan of limitless possibilities and don't mind playing a big supernintendo game, this one is definately for you.

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