Dark Cloud

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  • Release Date: May. 15, 2001
  • Price: $50.00
  • Publisher: SCEJ
  • Developer: Sony Computer Entertainment
  • Platform(s): PS2
  • Genre: RPG

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  • Dark Cloud

    Dark Cloud?s concept of rebuilding your hometown while fighting evil creatures is ingenious.

  • Dark Cloud

    One part action-RPG and one part world-building sim, Dark Cloud is looking to give Link a run for his rupees. Check out these screens from the Japanese version!

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Average User Score

5 stars
(3)
4 stars
(7)
3 stars
(13)
2 stars
(5)
1 stars
(9)

Most Popular User Reviews

Dark Cloud - PS2

not FF but..meh

this game got lost with all the ps2 rpgs flying around,but when you can't get your hands on FF,Dark cloud is a good choice you start off as Toan,a young boy who's villige has been destroyed by a dark genie you go thru dungens looking for floating capsuls that contain furniture,houses,and people from varios villiges once you get houses,it's time to play god,move stuff around,ask people were they want there house,then put em there,and get a reward as you build stuff you'll unlock new charecters,new wepons,and new shit to cosomize them with to get stronger,you have to kil hundreds of enemys,with 1 wepon,but even with a +100 Cronical Sword,you'll still find some enemys a pain in the ass

Dark Cloud - PS2

a long game

this game was good but was long even the boss battles seemed to take forevev the leas they could do is show their health meater but aside from thes bothersome things it's a good game

Dark Cloud - PS2

ZZZZZZZZZZZZZZZZZZZZZZZ

UGH! Boring as hell... no matter how hard I tried to like this game, I couldnt. It was boring and repetative with that dungeon that never ends. Possible the worst RPG-type game available.. an they made a sequel??? UGH!

Dark Cloud - PS2

There Could Be A Dark Cloud Over This Game

The opening movie is pretty interesting, and as you start building up cities from the ground up by retrieving building blocks from each dungeon, it seems addicting and very fun at first. I admit that I did have alot of fun in the first world, but after that, things turned from fun to boring. The act of going into the same dungeon over and over and over again with no difference at all is unintolerable. The monsters got old very fast. It became painful for me to even decide to play the game. When you are loading up a game and already feeling tired, you know that a game's bad. Everything I did in the game was repetitive from retrieving building blocks, switching characters to use their abilities, and going into the same dungeon after dungeon. It's ludicrous! Dark Cloud comes very close to a complete knock-off of Zelda, with the sounds and all. The reason I gave it a 3.0 was because of originality and the excitement I had in the beginning of the game. I had never before seen a game like this. Little did I know how terrible the game really was. If you plan on getting it, forget it. It's worth a rental just to see what the building and Zelda-knockoff is all about. I don't know how DC2, but I'd guess it's as monotonous as the first. Final word: Skip this rainshower and play Final Fantasy 7, if you haven't already.

Dark Cloud - PS2

Fun, but repetative

This game was very fun at first, but gets very repetative straight from the first dungeon. The only thing that kept this game going was the town development. Everything else was pretty bad... the dungeons, the weapon system, etc. Yet, it's still a fun game, some times addictive, but never-the-less, it gets a 3.5

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    Dark Cloud, Sony?s first-party adventure game, doesn?t have enough air to even rise above its mediocre RPG competition on the PS2.

  • Mar. 13, 2001 Preview: Dark Cloud

    Dark Cloud?s concept of rebuilding your hometown while fighting evil creatures is ingenious.

  • Dec. 20, 2000 Preview: Dark Cloud

    One part action-RPG and one part world-building sim, Dark Cloud is looking to give Link a run for his rupees. Check out these screens from the Japanese version!