Final Fantasy VI Advance

Final Fantasy VI Advance Box Art Click for larger view

  • Release Date: Feb. 6, 2007
  • Price: $30.00
  • Publisher: Nintendo
  • Developer: Square Enix
  • Platform(s): GBA
  • Genre: RPG
  • ESRB Rating: Everyone 10 and Older
  • Mild Fantasy Violence
    Mild Suggestive Themes
  • www.esrb.org

Summary

Game Description

Originally released as Final Fantasy III on the Super NES, Final Fantasy VI Advance by Nintendo for Game Boy Advance features the epic RPG-adventure of Terra and her Returners as they try and free the land from the oppressive forces of Kefka and the Empire. FFVIA retains the original epic quest from Final Fantasy VI, but it also has a host of new features, including a new location called Soul Shrine, where gamers can fight an endless stream of monsters; an unlockable music player; and a new dungeon with a secret boss, Kaiser Dragon.

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Average User Score

5 stars
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3 stars
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Most Popular User Reviews

Final Fantasy VI Advance - GBA

Good old rpg!

before i bought this game, i wasnt a fan of ff, but i love this game! im a huge fan of rpgs, & this is one of the best ive played(gba). Its a very fun & addicting game that never gets old. the grafix, music, & animations r all good, making for an overall great game.

Final Fantasy VI Advance - GBA

Another awesome remake from Square

What do you get when you mix retro goodness with newer technology? The final fantasy advance series from square enix. The company just cranked out another remake, this one of the american Final fantasy 3. After a few minutes of play I was impressed. To start with, the sound has improved from its old SNES roots, all of the music sounds as crisp and clean as if it was from the playstation version. The graphics are very notable, they are some of the best sprite-based images I have seen. The controls, as usual for a turn-based RPG are quick and easy, which is good because of Final Fantasy's ATB system, which requires active command input. The gameplay adds some new elements such as the Magicite, Esper, and Relic systems, all of which are easy to learn and implement.The storyline and characters are also gripping, you can almost feel an emotional attachment to each and every one. One of the best aspects of this GBA port is the additional content not featured in the original version. new dungeons, enemies, the beastiary and music player, all of these mesh right in with the original. Overall, this game is a long, fun, and grand adventure.

Final Fantasy VI Advance - GBA

The Remake of Final Fantasy VI/III

If you happen to be a Final Fantasy Fan, and haven't played this one, do it now, before I tell you, you should be ashamed of yourself. Why is this game so good, well I'll tell you why. This game, as almost every Final Fantasy game does, has a great story. Very interesting, and many interesting characters as well. If theres one Final Fantasy game that has a lot of party members, it's certainly this one. In total, there are 14 party members. 2 of them, being optional. And I must say, they've done a good job at making each party member have very unique abilities. The reason for so many party members in this game, is because Square wanted you to experience something a little bit different than most games that come before this. This is the first of many RPG's that allow you to change party members yourself. And many occasions in this game force you to make 2 or 3 different parties to solve puzzles in dungeons or use your 3 different parties to fight off imperial soldiers. You can even customize your characters by equipping them with espers (summons). Once you reach a certain point in the game, you gain espers. Each character can only equip one esper at a time. The reason for equipping them, is so that you can learn magic spells from them. By having them equipped you can learn their magic spells by gaining AP from battle. And some Espers may even add bonuses to your stats. So what's been added in this version of Final Fantasy VI? Well, they have added character profiles next to dialogue text, as was done for IV and V Advance. The music has been remixed a little. Some of the songs worse, some better. Some of the dialogue has been rewritten a little bit, and after beating it, you unlock a music player. And probably over 50% of the names for equipment, spells, place names, etc. have been changed. So why haven't I given this game a perfect score? Well, if I'm being honest, I can't say that all of the added features make this version that much better than the original. Sure, many of the names have been changed, but... that doesn't really make this game more fun. If you already own this game, and it still works, its probably not worth paying $30 for it, if you don't own it get it! If you sold it before, nows your chance to buy it back!

Final Fantasy VI Advance - GBA

A great Farwell to the GBA!

This is the last final fantasy on the GBA and there won't be too many more to follow. On to the game it self. This is a pretty standerd Final fantasy and as it being an even numbered one of the originals it is based on making a good story rather than trying to make somthing a masing out of the game play. Don't get me wrong the game play is fine it is just there are special game play enhance ments in the early odd numbered ones. The story is really great and has some things not told like most RPGs. Terra isn't one of the most inspiering characters in the series but she gets the job done. The character depth is pretty good and you get to know the charactes quite well. The game play is also fun and you can have it on wait so you can think slower or on active so you can work quickly! the game can be challenging and reqier much thougt but somtimes you can get through easly. If you if you like Final Fantasy and own a GBA or DS This is a total Must Buy For You!

Final Fantasy VI Advance - GBA

My Hero from Back in the Day

Final Fantasy VI Advance is Square-Enix's latest venture to "cash in on the past". This game was originally released as "Final Fantasy III" back in the day, and it was great then. Is it still great now? The graphics are pretty much the same (which weren't bad to start with). The screen is smaller (so there is quite a bit of panning added where there wasn't before. However, that can be safely ignored. There is some graphical slowdown on the airship and while chocobo riding, which sometimes makes them hard to control. Despite the harder to control airships and such, the controls are really tight. Tighter than they used to be. I was able to maneuver my characters with ludicrous speed (sprint shoes plus holding B) and execute Sabin's Blitz without much problem. Go control! The sound quality is a bit of a double edged sword. On the one hand, the music has improved in a few places (such as the Opera and Relm's theme), but the sound effects themselves seemed to have gotten worse (especially the ice magic sound effect). My biggest complaint (this only really affects those who've played FF VI before this) is what they changed from the original version. First off, the dialogue is different. Slightly, yes, but when you have a split second to chose a phrase in the opera scene, and they're different from what you remember, it can get frustrating. The scene where Locke first meets Celes was VERY edited (I know that Japan has had a problem with kidnappers, but come on. She's a PRISONER. There's a difference). Spells, monsters, and items have also been given name changes, which becomes confusing if you're trying to use Gau (I never do, I think he sucks) and trying to remember what does what. Once again, this only affects those who have played the game before. Some glitches were fixed from the older version, which is both good and bad news. First of, Relm's Sketch glitch has been FIXED! So you can have her sketch away without fear of destroying your game! This, however, is where the bad news comes in. They fixed the "Vanish - Doom" glitch, so this means we have to go back to defeating bosses the old fashion way. With my laundry list of complaints, it must sound like I hated this game. Quite the opposite. I loved "Final Fantasy III" back in the day, so there's no reason not to love it now. The characters are still interesting, the story is still good, Kefka is still bat s*** crazy, and I have the power to ignore characters (*coughs* GAU) and never use them. Come on, it's still Final Fantasy VI... but portable! If you love this game back in the day, there's no reason not to have it. If you haven't played it before, give it a try! Graphics - 3.75/5 Sound - 4/5 Control - 4.5/5 Overall - 4.5/5

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