Star Wars Rogue Leader: Rogue Squadron II

Star Wars Rogue Leader: Rogue Squadron II Box Art Click for larger view

  • Release Date: Nov. 9, 2001
  • Price: $50.00
  • Publisher: LucasArts
  • Developer: Factor 5
  • Platform(s): GameCube
  • Genre: Fly

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Star Wars Rogue Leader: Rogue Squadron II - GameCube

Star Wars Rogue Leader: Rogue Squadron II

One of my favorite games. The game is no pushover, so if you get easily frustrated, do not play this game. The controls respond very well and the game looks incredible. There are 10 main missions and 5 bonus ones to unlock, plus you can practice your piloting skills in the Tatooine(T-16 Skyhopper only) level that is selectable if you don't want to do the Death Star attack first. Now you start off with the default fighter and depending on what the mission is and what ones you have beaten will determine which ships you will get to fly.There are 11 tech upgrades that prove most beneficial as you play. The upgrades are Advanced Shields, Advanced Torpedoes, Advanced Laser, Cluster missiles, Homing Torpedoes, more powerful Concussion missiles,Spread proton bombs, Homing Concussion missiles, Homing Cluster missiles and Advanced Targeting computer, you will enjoy these upgrades. The default ships for each mission are X-wing:Death Star Attack, Ison Corridor Ambush,Razor Rendevous,Vengeance on Kothilis,Raid on Bespin, Battle of Endor, Strike at the Core. The Snowspeeder is only accessible for The Battle of Hoth(you switch to X-wing later in the mission) and night version of Imperial Academy Heist. The Y-wing is the only ship for Prisons of the Maw and daytime version of Imperial Academy Heist and is not in Battle of Hoth or Strike at the Core. The B-wing can be chosen for Death Star Attack, The Ison Corridor Ambush, Razor Rendevous,Vengeance on Kothilis,Raid on Bespin and Battle of Endor. The A-wing is not available for the Death Star missions and the Y-wing/Snowspeeder specifics, but otherwise totally accessible. Those are the easy to get ships. The unlockables are The Millenium Falcon(bronze medals for all main missions). Tie-fighter you steal during either day or nighttime Imperial Academy heist and beat the mission it will be in the back of the hangar. Slave-1 is acquired by getting silver medals in the 10 main missions. The Naboo fighter requires you to find and beat everything in the Tatooine training mission at these different times 6:00am, 2:00pm,6:00pm and 11:00pm to unlock it. Vader's Tie Advanced is accessible after beating bonus missions Triumph of The Empire(must get gold) and Revenge on Yavin, You will also get the imperial shuttle to play with. The Cloud-car is only available during the mission Raid on Bespin when you get to Cloud City, there will be an icon on top of a building to switch to it for flying through the narrow corridors(actually any of the fighters will work better than it at blowing up the power generators). Jedi fighter is available if you get everything absolute or you cheat. Now all the aforementioned ships can be used in the bonus mission Endurance after you've survived a few rounds though. Now remember you must beat the mission with the default ship before you can gain access to the other ships, unless you've used cheats. As I said before, this is one of my favorite games and I think I've got it pretty well covered.

Star Wars Rogue Leader: Rogue Squadron II - GameCube

WOW

Great Game. Must have. I play it all the time and am still happy with it. Go get it now or you'll keep missing out.

Star Wars Rogue Leader: Rogue Squadron II - GameCube

Good shot, Jansen!

Compare the original Rogue Squadron and this one, and it's like you're comparing two different games. The first, even for the N64, was clunky and slow. This one flows quickly and is a ton of fun. Unlike the other two Rogue Squadron games, this one is movie-event-oriented. You start at the attack on the first Death Star and end in the exhaust port on the second one. In between, you play as Wedge Antilles, helping the Rebels prepare for the attack on the second Death Star. From the first moment you're thrown into action, it's like a whole new gaming experience. The game plays so fast it barely gives you time to catch your breath. Graphically, the game shines with detail and flow. Controlling your craft is easy to learn and easy to do. And if you ever get tired of flying, you can unlock the level where you escape from the Death Star in Episode IV. Turrets, anybody?

Star Wars Rogue Leader: Rogue Squadron II - GameCube

Star Wars !

I like this game alot because of the awsome ships and mission.. okay some of them where hard but that's to be expected with a Star Wars game. I love the bonus levels ( The Death Star Espace ) But I like this game !

Star Wars Rogue Leader: Rogue Squadron II - GameCube

SAME THING BETTER GRAPHICS

Not an overall bad game but its the same as all other Star Wars games only with improved graphics. Worth it if your a SW fan but other than that you better hope the sequel has something different and new to bring to the table.

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