Sword of Mana

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  • Release Date: Dec. 1, 2003
  • Price: $30.00
  • Publisher: Nintendo
  • Developer: Brownie Brown
  • Platform(s): GBA
  • Genre: RPG

Summary

Game Description

Sword of Mana, the prequel to the Mana series, tells the story of the source of all life, the power that flows from the goddess Mana and bears her name. Long ago, in a time of darkness, a mighty empire tapped its energy to dominate the world. In an effort to stop the use of such power for evil purposes, a woman from the Mana tribe transformed herself into the Mana Tree, locking the power away from anyone who would try to abuse it. The hero, the young leader of the Duchy of Grantz, has been raised and trained as a gladiator in the slave pits of Grants. The heroine in this story is a young woman from the Mana tribe who possesses deep ties to the goddess Mana. As the Shadow Knight is persecuting the Mana tribe, the heroine embarks on a journey to protect it. When the hero and heroine meet, the wheels of fate are again set into motion.

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Most Popular User Reviews

Sword of Mana - GBA

Best game on the GBA

I loved this game. I evin Played it for Hours on in. I think it evin beats its new version Children of mana. It realy evolutionalised the RPG elements with a mix of zelda attatched. If you have a GBA and are looking for a good game with a deep storyline. This is the one. That is if you can find it anywhere.lol

Sword of Mana - GBA

The Mana series makes its way to the GBA

When I played Squaresoft's game, Secret of Mana, for Super NES, I experienced what I believe was one of the best RPGs ever. Sword of Mana is far from that, but is nonetheless an enjoyable game that most RPG and adventure fans should appreciate. In this game, you are a hero who loses your parents as a result of the Dark Lord's evil plan to gain power from the mana tree. Abusing this power, he plans to rule the land you journey through, and for this, you seek vengance. When I played Sword of Mana, I noticed the battle system of quickly hacking and slashing at enemies as well as the unique way of arranging items seemed very much like its predecessor, Secret of Mana, which is a good thing. Also, I noticed some familiar creatures show up in the game, like the mushbooms, moogles, and of course, the great mana tree, which the game's plot revolves around. That's pretty much where the similarities end, as Sword of Mana is noticeably shorter (around 20 hours), and the plot itself just isn't as compelling. Also, the system of upgrating your armor by forging it with fruits and vegetables is kind of a strange concept. Although battling is quick, easy, and overall fun to do, it could get tedious and sometimes frustrating. Your ability to use mana mixes things up a bit, but you could go through most of the game without even using it. For being the prequel to an amazing RPG by Square, I expected a little more from this game. Don't get me wrong though. Sword of Mana is a good RPG, and if you enjoyed Secret of Mana, you should definetly give Sword a chance. As far as the graphics go, they are pretty impressive for a GBA game. The audio is also nice, and for the most part it fits in well with the different situations in the game. The controls are pretty easy to get use to, and with the simple way of organizing items and viewing stats, you shouldn't have much trouble messing with items. Those looking for a good RPG that will kill some time should not be let down by this prequel.

Sword of Mana - GBA

Great game!!!

Sword of Mana is a great game but has some bad parts too. Most of them are in the playable girl's story. Some are in the playablen guy's game too. Player Select system alot like the one for picking your charictor in Legend of Mana. The dificult enemies and confusing places to go make the game super hard. The lack of save points makes this the hardest Mana game I've ever played. Good luck!!!

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