Uh, not to be devil's advocate here but you guys do know that the mainstreaming of video games is a good thing all around right?
Think about it this way: yes, as the market grows to embrace the "casual gamer" you will see an increase in the number of watered down titles that don't appeal to the hardcore gamer. But the flipside is that you will see the number of hardcore gamers growing, as gaming becomes more and more socially acceptable and more and more people are exposed to gaming. Some of those casual gamers, hell, a lot of those casual gamers, have the potential crossover and become dedicated fans.
Also, if the video game market stayed the way it was back when it was the sole domain of the "hardcore," the market would have stagnated. The reason why we have things like the PS3, the 360 and the Wii is because the market was viable and the demand was there. This was no doubt helped along by the mainstream popularity of the Sony Playstation 2.
As more and more people play video games, the market will continue to grow, which means there will be more potential profits, which means companies have even more incentive to produce games and hardware. Yes, this does mean that you'll see more and more watered down crap games that appeal to the average Joe. But that doesn't mean that developers won't continue to try and push the envelope and that we won't continue to see groundbreaking titles on the level of a Metal Gear Solid 4 or a Halo 3. Casual games may sell but companies will continue to chase after that blockbuster hit, that mega popular game flies off the shelf.
There's no need to feel threatened. This is good for the industry as a whole and we should embrace it. Yes, it'll come with its fair share of negative aspects but they're far outweighed by the good.
Of course, I fully support any initiative to eliminate fanboyism, so I appreciate that aspect of your argument.
A_a_A
This user is completely without Sig... Sigless. Not at all Siggy wit' it. This is an ex-Sig.