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splitphilly
- Gamer
Let me clear something up before I start, some games are best being long, anything RPG related, and games that are seriously based on the story, games like Oblivion, MGS4, and GTA.
I want to see more short and sweet games. If your going to make a bad ass game, it doesn't need to be longer than 10 hours, in fact, 10 hours is a bit to long for many games out there today. There's a lot of games that I would love to play, but at $60 a pop, I find myself either getting my moneys worth with multiplayer, or avoid getting a game I'd like, because the last game I bought is to time consuming. Like I bought GTA4, got bored with it (this has nothing to do with length, I just usually get bored with GTA's) and purchased MGS4, which dragged on forever and I gave up on it. That's $120 dollars flushed down the toilet, which could've been only 60 if MGS4 wasn't so ridicoulas. (I know I already said this game is better longer, but it's the perfect example of too much) I buy games to beat them, and milk the shit out of them, not to play it once, and wait a year for the urge to start it up again. I loved Uncharted, but it wasn't until there was a dry spell of games, that I picked it up and beat it, for the second time, and that's probably the end of that game for me. Resistance, is a tad bit to long, but shorter than other games, and that's why I was so willing to replay it. Now would it have been as fun if they didn't offer a harder difficulty after beating it, and new guns? No, it would have gotten old quicker, but that's my point. We have games that are giving you a lot of replay value, apart from multiplayer. New challanges, DLC, harder difficulties, new weapons/ power ups etc, so why hide those gems from someone with a long campaign? Seriously, if you beat a game that is estimated at 20 hours, how fast are you going to replay it? I would love to see someone put the amount of money they throw in too one game, to be put in to 3 bad ass separate games. Basically, like the orange box. Give me a violent, 3rd person shooter, that is filled with enemies galore, let it take 5 hours. Give it multiplayer, add ons, the whole nine yards. I'm not going to keep listing ideas, but basically, would be it such a bad idea to shorten games, as long as they offer appealing replay value?

