This user is completely without Sig... Sigless. Not at all Siggy wit' it. This is an ex-Sig.
I certainly don't doubt that this game won't have flaws. Regardless its a must have.
spiky1228 wrote:Base on 1up preview, GTAIV has issue with framerate and popups on the XBOX360 and other platforms. Yet, it receive great scores from everyone else. I hate framerate issues and popups. any ideas if it is true.
I hope a patch can fix this...
You'll likely notice the same graphical "quirks" that the series has dealt with since the jump to 3D. The same filmlike, grainy framerate exists and usually holds steady, but it can momentarily dip when things get frantic. There's some long-distance graphical fade-in as well as some street-level hazards that appear only after you hit them. Traffic will be nonexistent one second, then three cars deep when you rotate the camera back around, and then completely disappear when your wanted level gets to two or three stars (which is oh-so-fun when you desperately need a getaway vehicle). But even these problems have been "upgraded" in a sense for GTA4: An artistic application of filters hides some of the uglier character models, there's more types of cars to choose from, and overall, the feel of the city trumps any of the shortcomings we're familiar with by now. But you'll be able to see that in the screenshots and eventual videos.and the preview it's categorized in the ps3 section...but I guess both version will suffer from this.
the_storyteller wrote:Dude, whats popups?
When a building is in the distance and as you get near to it, it just pops up. Oblivion has the best draw distance I have seen in any game so far. You can see the Imperial Tower from anywhere on the map. Most racing games suffer from pop up than any other type of game. Really, it's not that big of a deal.