TRON 2.0

A computer simulation of what goes on inside your computer. The mind boggles.

In 1982, Disney released Tron, a film whose quintessential brilliance was rivaled only by its spectacular box office failure. It was set inside a giant mainframe computer where the simple everyday tasks of the average application became profound melodrama with never seen before special effects. If you're an old codger, you remember circuit boards, data streams, and logic gates rendered in sleek tones of black highlighted by geometric neon. If not, you will soon?Monolith has more screens of the newest version of the oldest computer animation in existence. While immediately recognizable are the luminous streaks that coat nearly every surface and individual (program) in the game, the cycles of light also reprise their role of modus transporti. Not in evidence in these shots are the torturously difficult to drive Recognizers and the copious numbers of "Tank" programs written by Flynn oh so many years ago. Which is actually an important point...this isn't your mom's internet.

The world of Tron 2.0 is even sleeker than its 1982 predecessor and significantly more dangerous. Witness the clearly evil MCP's progeny (the menacing red guys), the fetid yellow corruption of a rampant virus, the suped-up version of yesterday's light cycle, and the glorious object-oriented architecture of Mercury (a fellow cycle jockey voiced by Rebecca Romijn-Stamos). Not to mention the disk?better start practicing your frisbee skills. With all of these upgrades and more, the inside of your computer has never looked so good.

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