Half-Life 2

The game that stole the show at E3 is coming to your PC in September.

With Half-Life 2, there were only two questions at this year?s E3: Did you get into the tiny theater to see the half-hour presentation, and could you believe what you saw when you got in? Valve kept Half-Life?s return a secret for four years, so that when gamers finally got a glimpse, it was nearly complete (the game ships in just a few months) and thoroughly stunning.

Scientist/action hero Gordon Freeman has escaped the Black Mesa Research Facility and accepted a deal from the creepy G-Man at the end of Half-Life. Now he?s in City 17, which is overrun by more interplanetary freakshows?some of which happen to be 30 feet tall, but others of which will fight by your side. HL2?s heart is the Source engine, which enables incredibly detailed physics?you?ll see object and environment interactions with more realism and logic than ever before, from the subtle behavior of floppy mattresses to using barrels as shields and crushing enemies under heavy containers. Plus, it all looks freakin? gorgeous; water distortion effects, breathtaking lighting, and downright eerie facial animations. Oh, and the game is headed to Xbox, too. Someone tell John Carmack that the bar is about to be raised.

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