Thunder Brigade
- January 01, 2000 00:00 AM PST
A quiet storm
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I guess we humans never learn.
You fight for the United Systems in the 30-mission campaign across 12 environments� spying on the evil empire, taking out enemy tanks, missiles, and radar installations�armed with one of twenty tanks with a subset of the six weapons. On some missions, you�ll get help from wingmen (you can issue them commands from a list). You can also edit existing missions or create your own using the included editor. Multiplay is supported for modem and serial, sixteen over a LAN or four over the Net (with one PC acting as a server).
TB uses fractal/voxel technology, so no 3D accelerator is required. While the graphics aren�t as sharp as in polygonal, accelerated games, the rendering is more surreal.
It all sounds good so far�but when you get into the game itself, it all starts to unravel. Maybe I�m spoiled by great games like Battlezone (an obvious comparison for futuristic tank games), but there are so many bones to pick with TB. The action was decent, but it�s basically your standard aim-and-shoot, with nothing more to distinguish it. Fire a missile to take out a radar, destroy the enemy tank before it gets you. TB swiftly stagnates as you embark on mission after repetitive mission. My biggest gripe: Only six weapons? So, in the future, we can create 50-megaton tanks that float, but we can only come up with six weapons with which to arm them?
Controls were also a bit dicey. You can strafe, reverse, and adjust the height at which your tank hovers (so you can hide behind hills), but you can�t use your joystick�s throttle switch. To keep your tank moving, you have to press and hold the button, and, grrrr, keyboard buttons are non-configurable.
The mission editor was straightforward but also has its flaws. For example, you can�t place a bunch of tanks at once; rather, you have to drag and drop each one.
There are some bright spots: While using the map, you can keep an eye on the real-time action via a window on the bottom corner. The storyline is intriguing, multiplay is bug-free, and, to its credit, TB doesn�t attempt to be a Battlezone knockoff. Without resource or base management and few strategic elements, TB is a straightforward Battlezone Lite.
However, the limited weaponry, restricted configurations, and less-than-intense action make this game uninviting, simplistic, and� thunder-free.