Rampage 2: Universal Tour

  • by Dr. Zombie
  • January 01, 2000 00:00 AM PST

Rampage's appeal has always been its multiplayer contests, but UT's gameplay quickly becomes monotonous after you tire of pounding everything in sight. Furthermore, UT's merely adequate graphics and grating heavy-metal soundtrack don't help, either. Rampage 2: Universal Tour is strictly rental material.

Rampage returns to the PlayStation with four new monsters, over 125 levels to destroy (from cities on Earth to outer-space settings), and new bonus games and special moves. Up to three players can link up for tag-team destructive action as the new monsters seek to free the original three Rampagers--George, Lizzy, and Ralph--from captivity.

Despite all its new features, this Rampage provides the same gaming experience as its predecessor: punch, kick, jump--and punch some more. The graphics are nice, but just serve to decorate the flat, linear settings. (Why not take the Rampage franchise to the next level with 3D environments?) Controls are responsive for the limited move options, while the sounds are as un- adventurous as the graphics. This Rampage is a rental.

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