Silver
- June 28, 2000 00:00 AM PST
Square gets a new roommate as Infogrames' Silver moves in. This new RPG offers a lot of new goodies to the genre, but a handful of weird problems keeps Silver from taking the gold.
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Silver: The Man, The Metal
The evil sorcerer Silver has taken the women of Jarrah to be his private concubines, and only you can save them. You take the role of David, whose wife was taken with the others, as you seek revenge and satisfaction in this mystical land. While the plot may sound familiar, Silver's gamplay is unique in the genre in that it's all done in real time and consists mainly of swordplay. The sword-fighting system rocks; you press the analog stick in various directions as you hold down the R trigger, allowing you to chain together sweet combos and perform crazy sword maneuvers. This combat mechanic is the heart of Silver, and once you get the hang of it, you'll be dispatching baddies like it's second nature.
Silver's overall presentation leaves a bit to be desired, but it does break new ground in a couple of ways. For one, console RPG fans can finally enjoy full voice-over dialog, which eliminates the endless text reading found in all other console adventures. Silver's PC-inspired inventory system works very well, putting weapons, items, and spells easily within your grasp. Silver's graphics are among the best in the genre, but RPGs aren't often known for their graphical majesty.
All That's Silver Is Not Gold
Silver suffers from other flaws, especially in your party members, who won't run to join you in battle or even venture into danger unless you take control of them one-by-one and move them yourself. Still, for die-heard RPG fans, Silver offers something new from the overly-complex Japanese style uber-adventures. If you're itching for a new role-playing experience, you can't really go wrong with Silver.