Nightmare Creatures 2

  • by 2 Barrel Fugue
  • May 30, 2000 00:00 AM PST

Take this axe and shove it�A vile assortment of creatures stands between you and, what else? A woman. But is she worth the effort?

Is That a Bloody Axe in Your Hand or are You Just Happy to See Me?
It opens full of promise - Rob Zombie belting vocals in the background and an overhead view of a fellow dressed in bloodied bandages and a tattered, gore covered trenchcoat. He's bouncing off the walls of a rubber room and, upon the close-up, I wondered if this is what the child of Marilyn Manson would look like if he married his clone. And, you may say, enough with the intro, what about the game? "What game?" would be the ready retort.

Smells Like Chicken, Tastes Like Chicken�It's Not Chicken
While the opener runs like a good, bite-your-pillow nightmare, the game itself plays like a bad dream. The protagonist looks cool, the environments look cool, but none of this makes up for the poor control or the fact that the environment isn't very interactive. Fighting is frustrating, especially when you're set up for a fatality move and the creature you're sending back to hell musters enough juice to nail you with a few sucker punches - while you wind up for the old axe-to-the-head trick, the zombie manages to grab you and chew on your face. Actually, the zombies always end up chewing on your face. It's like the designers had a fetish for the move - save it for the director's cut, folks. If you're the type of person who gets a kick out of exercises in futility, then Nightmare Creatures II is for you. If not, back away slowly and, when it's not looking, run like hell.

Comments [0]

post a comment

Post a Comment