The Elder Scrolls IV: Oblivion -- page 2

Sticks and Stones
In terms of down-and-dirty gameplay, Oblivion offers three primary schools of play. Combat-oriented players wear heavy-duty armor, wield massive swords and axes, and wade straight into the thick of battle. Stealth-focused players tend to avoid combat, take potshots with the bow and arrow, and bypass locks and security systems. Magic-oriented players can perform an enormous variety of tasks: fortifying their physical abilities, enchanting items or creatures, or hurling lighting and fire to inflict massive damage. In short, there's a play style for everyone.

Oblivion's hand-to-hand combat system is light years ahead of other role-playing games, including Morrowind, but it still comes up a bit short in places. Because the enemies prefer to swarm over you, you'll find that the Block skill is almost indispensable -- there's virtually no way to live without it. And though the basic hack-and-slash swordplay is viscerally satisfying, the simplistic enemy attack patterns grow stale in time. On the bright side, there are plenty of ways to leverage your melee abilities, from rapid slashing attacks to a formidable array of lunging strikes. If you get skilled enough, you can stagger, trip, or paralyze enemies, giving combat-focused players plenty of reason to practice their skills.

The stealth gameplay shows off a different side of Oblivion, and is more reminiscent of games like Thief: Deadly Shadows. Here, the enemy intelligence is a notch more realistic but still not up to the level of dedicated stealth games like Splinter Cell. But creeping through the shadows definitely has its advantages, and the new bow and arrow marksman interface is an enormous improvement over Morrowind.

Magic offers the most diverse lineup of abilities, and is divided into multiple categories: Destruction (fire, ice, lightning), Conjuration (magic weapons and pets), Restoration (healing and resistance), Alteration (shields and water-walking), Illusion (paralysis and concealment), Alchemy (magic potions), and Mysticism (reflection and absorption). You'll probably find yourself wishing that the designers had simplified this wide array of magic disciplines into three or four disciplines -- Mysticism, for instance, is of limited use outside of recharging Soul Gems.

Combat Fatigue
As a whole, Oblivion's combat controls respond well, though nailing the rhythm to blocking and aiming takes practice. Far more frustrating is the game's menu interface, which demand an unusual amount of effort from the player. A good example is the inventory screen, a beast of a menu that requires that you sift through page after page while searching for a particular item. Similarly, the hotkey system, which maps actions onto the directional pad, is functional but ungainly. It's hard to imagine that Bethesda couldn't have come up with a more streamlined solution for organizing in-game actions like spell casting and weapon swapping.

And though it's barely worth mentioning, the save system in Oblivion stinks. In our experience, the save/load interface scrambled the order of saved games, which made searching for the newest save file a trial-and-error process. And oddly, the game's auto-saving system seems to be inconsistent and erratic. Frequent, manual saving is highly advised.

Comments [4]

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Willi_Wonker

Awesome game, great to play if your between games. You can always get back into it!

BloodyRugburn

Oblivion RULEZ!!! My favorite character type is the Mage because the mage is simply the STRONGEST! I love to make and master different characters - but you should simply stick to one-at-a-time, because making multiples at once adds to more confusion, and cluttered saves. GOooo Bethesda!!! Whoo-Hooo!

The_Muffin_Man

Oblivion is simply... WOOOOOOOOO!!!!!!!!!!!!!
And actually no mage aren't that good, it's better to be a All-Around sort of person because well... combat gives you more strength to hold things, and better health/fatigue. While mage gives you a restoration ability, long range attacks, and the awesome walk-on-water technique. Stealth allows you to sneak up on enemies, steal from chests and people without being seen, and use a bow & arrow to shoot down people. So All-around is the best thing to be in Oblivion... sorry I just got really bored, but all-around is better.

neverliveneverdie

For the final quest in the thieves guild 'Ultimate Heist' I shot the arrow of extrification and went into the Guards area, I got caught and chose to go to jail. Being an idiot, I saved so I can't go back now and the door that opens after you shoot the arrow now says 'you need a key to open this door', so is there anybody that holds the 'Imperial Guard key' or whatever it's called. Because I really am screwed right now. (360 console)

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