Gun
- January 25, 2006 13:58 PM PST
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Gun explores the Wild West territory with an open-ended play enging that's too ambitious for its own good.
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Lonesome Dove
Gun offers the standard vengeance-seeking central character-here, the gunslinger Colton-whose quest to settle the score has him crossing paths with corrupt sheriffs, claim jumpers, cattle rustlers, and other bad men. Game play is as varied as the open range, as several optional mini-games are peppered into the main story line and completing them allows you to improve various attributes-such as bounty hunting, shooting and riding. Unfortunately, the open-ended play scheme can't support the game once the brief Story Mode is complete, as the remaining pony express, poker, and other mini-games provide little incentive hold the controller.
The Mild, Mild West
Other problems abound. The frame rate takes repeated hits depending on the onscreen action, and the wonky physics frequently leaves enemies dismembered in unintentionally hilarious ways. All the while, the majestic Dances With Wolves emulated music sweeps across the audio like a lazy tumbleweed.
What Gun does deliver is a polished action engine and some clever play facets. Colton can use a variety of firearms, melee weapons, and tap into Quickdraw, a bullet-time-esqu? ability that briefly slows time so he can easily ventilate targets. A great degree of freedom is also allowed, as Colton can grab any available horse and ride off any area of the wild frontier. But once on your own in the open prairie, there isn't too terribly much to do.
Gun does have its moments, but it never comes fully comes together and ends way too soon. On the PlayStation 2, Gun probably isn't going to make any "most wanted" lists, but the curious should find it to be an entertaining rental.
KEY MOMENT: Obtaining the Cavalry Sword as a melee weapon and putting it to some good use