Grand Theft Auto: San Andreas
- August 02, 2005 15:59 PM PST
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Thanks to the Xbox's superior rendering abilities, the graphics here are a big step up from those found in the PS2 version.
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Thanks to the Xbox's superior rendering abilities, the graphics here are a big step up from those found in the PS2 version, even if they still aren't nearly as jaw-dropping as those found on the PC. Compared to the PS2 version, you'll also find that the frame rate here is somewhat smoother, though the distracting draw-in effect has seen only a modest improvement. Load times don't seem to be any faster on the Xbox, and the 16:9 widescreen display mode doesn't look as crisp and clean as it probably should. These are minor quibbles, but they're worth mentioning.
As in the PC version, Xbox players are able to rip any audio CD onto the console's hard drive and then play those tracks through a custom San Andreas radio station. That's a trick that the PS2 version can't match. The controls are another key strength; the precise, comfy Xbox Controller S is ideal for this game. You won't have to fumble with an elaborate keyboard-and-mouse system or confusing key binding systems here, eitherjust plug in your controller, and you're set. Of course, you won't be able to pop pinpoint-precise headshots in a heartbeat (like you can on the PC), but the simplicity and comfort are worthy tradeoffs.
Verdict: First Degree
The Xbox version is the most balanced version, combing the best qualities of the PC and PS2 games into one well-rounded offering. It features some noticeable visual enhancements over its PS2 predecessor and boasts a friendly control scheme to boot. It's not perfect, and it's still somewhat disappointing that Rockstar apparently didn't bother to add any new weapons or missions. But in the end, Xbox players are bound to be very, very happy.