Final Fantasy Anthology: FFVI

The second half of the Final Fantasy Anthology package is the real winner by far. Story wise, it differs from FFV from the start offering more engaging characters and enemies, a larger world, and a much more complex battle system.

The second half of the Final Fantasy Anthology package is the real winner by far. Story wise, it differs from FFV from the start offering more engaging characters and enemies, a larger world, and a much more complex battle system.

Six in The Mix
War is a thing of the past, and civilizations have been rebuilt with iron, machines, and technology. Magic is a myth found only in legends revolving around Espers, extinct ancient beings that once lent their powers to humans. The discovery of a frozen Ester sets in motion a whole new quest for power and magic? a quest that threatens to destroy the peace in the land of Narsche.

In FFVI the story revolves around Terra, the last free-spirited magic user who is trying to find out about her past. Terra, along with her companions, embarks on the kind of expansive quest of mystery and self-discovery for which the Final Fantasy series is best known. FFVI differs from the other chapters in the series in that there isn't a main character and the player can change the characters in the party at almost any time.

Looks Aren't Everything
Once again Square delivers an adventure in grand scale. FFVI will engage the player with its story and character development, but it will also test the same player's patience with its horrendously slow response during battles. Although the 2D sprite graphics show the game's age, and the sound doesn't really stand out, the story alone is worth the player's time and the price of this anthology.

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