Fighting Force 2

  • by The D-Pad Destroyer
  • January 01, 2000 00:00 AM PST

Dreamcast gamers can now get their hands on Fighting Force 2, as Eidos brings their PlayStation third-person beat-'em-up to Sega's powerhouse system.

Dreamcast gamers can now get their hands on Fighting Force 2, as Eidos brings their PlayStation third-person beat-'em-up to Sega's powerhouse system. Unfortunately, the DC version is exactly the PSX version without the graphical and gameplay improvements you'd expect with games ported to the mighty Dreamcast.

Box-kicking Force
In Fighting Force 2, you play Hawk Manson, ultra-manly government "weapons inspector," charged with fighting evil and kicking asses all over the civilized world. You're supposed to apply your knowledge of tactics and computer hacking to perform espionage, but you really just go around beating people up and shooting stuff, and your "computer hacking" typically comes down to hacking computers to pieces with an axe.

The biggest problem is that this game is exactly, scene-for-scene, sound-for-sound, texture-for-texture just like the PlayStation version, and all the good and bad things from the PSX show up here. At least they upped the resolution on the graphics, but the sound manages to sound worse as it inexplicably fades in and out. Boxes sound like thunder when you kick them. Control is, again, the same, but the clunky DC controller makes playing this game even more difficult.

Lose The Force
If you really need that action fix on the Dreamcast, you might want to give Fighting Force 2 a look. Otherwise, you most likely just won't have much fun with this game. A little more work might have made this game better, but Fighting Force 2's DC version seems like more of an afterthought.

Check out our Fighting Force 2 PSX review for more.

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