Incoming

  • by Lou Gubrious
  • January 01, 2000 00:00 AM PST

Aliens are invading the Earth (yet again), and you must repel the menace (yet again) in Interplay's Incoming for the Dreamcast. While the game boasts a wide variety of weapons, it doesn't translate to a varied gaming experience.

Aliens are invading the Earth (yet again), and you must repel the menace (yet again) in Interplay's Incoming for the Dreamcast. While the game boasts a wide variety of weapons, it doesn't translate to a varied gaming experience.

Jack-Of-All-Trades
Incoming draws its primary thrills from the myriad vehicles you can pilot, and your objective in each phase determines which vehicle you'll get. If you're defending an installation, you'll scan the skies from a gun turret. If you're patrolling the earth, there are tanks in your future. If learning to control all the vehicles seems a little daunting, don't worry. You may have to get used to differing elevation and thrust controls, but the fire buttons are the same, and that's what really counts.

When it comes to excitement and long-term playability, all the vehicle controls are too similar. The initial excitement and frenetic pace quickly gives way to boredom. The graphics are nice, but compared to recent Dreamcast releases, nothing spectacular. The missile smoke trails and explosions are particularly cool. The sound consists of well-done explosions, weapons fire, and some inconspicuous music. All the missions are similar, and when added to the similarity of the controls, there isn't much left to drive you to the end.

Different, But The Same
Incoming satisfies the yearning to switch between planes, choppers, and tanks mid-game, but the repetitive mission objectives will leave you hungry for more substance.

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