Broken Sword II

  • by Lou Gubrious
  • January 01, 2000 00:00 AM PST

Are you tired of marching mindlessly through corridors, shooting everything that moves? Can you do without the finger-numbing tedium of running and jumping around mazes? Then you might want to try Broken Sword II: The Smoking Mirror, a mind-engaging, old-school adventure game.

Are you tired of marching mindlessly through corridors, shooting everything that moves? Can you do without the finger-numbing tedium of running and jumping around mazes? Then you might want to try Broken Sword II: The Smoking Mirror, a mind-engaging, old-school adventure game.

It's As Easy As Point-and-Click
When we last saw George Stobbard (the hero in the original Broken Sword), he had just saved the world from an insidious world-domination plot. In Broken Sword II: The Smoking Mirror, he must stop the end of the world at the hands of a Mayan god.

In contrast to the myriad 3rd person shooters and platformers out there, Broken Sword II relies on puzzle-solving to unlock the mysteries of the game. Unfortunately for trigger-happy gamers, this means a very leisurely pace throughout the game. How far you get depends on how thoroughly you explore the levels for objects and clues, and how resourceful you are at using objects (on their own and in conjunction with each other) to achieve your ends.

The cartoon graphics are grainy but serviceable. At times, it is difficult to figure out what you're looking at, but you can cure that with a quick click to get a description of the object. The sound fares better, offering well-done voice narration, believable sound effects, and appropriately themed music. You won't need the Dolby Surround system, but you won't need to turn down the TV, either.

Slow and Steady
Broken Sword II won't give you an adrenaline rush, but if you're looking to flex your mental muscles and give your thumbs a rest, this throwback to old point-and-click adventures is just your speed.

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